Quote: "haha like really jealous how did you do it so smooth and realistic"
This thread is the one for that Lamborghini model, maybe it can give you some insights?
Quote: "I just thought that it might help to show a low poly model, i'm not sure if venges was?"
The base mesh for the Lamborghini was 3925 polys before subsurfing, not quite as low poly as yours though. I would show you some low-poly vehicles I'm working on right now, but its top-secret MISoft stuff.
Quote: "also how do you get a poly count im not sure how to do it"
In Edit mode, look in the top-right corner of the Blender window. It gives stats like Vertex, Edge, and Face counts. (see attached pic)