Phosphoer,
Is that a fast method??? IF it is..... Thanks YOU!!!!! I am working on a game and I am trying to get gravity and physics and I think you just solved my problem!!!
i looked at it in the information thing, and it was a bit confusing
. How can I use it as a boolean thing so that I can test if something is true or not?
float dbIntersectObject ( int iObject, float fX, float fY, float fZ, float fToX, float fToY, float fToZ )
It is more of a float number, but what does it return as a value? Does it return the distance?
Thanks
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