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3 Dimensional Chat / 20mm Cannon

Author
Message
Frap
User Banned
Posted: 12th Jun 2008 15:32
Thought I would make something a little different to the usual vehicles today, so how about a 20mm cannon on mounting. Still a little fiddling to be done and obviously need to texture it yet. Currently running at 2100 polys but I should get that down to around 1900.


Aaagreen
18
Years of Service
User Offline
Joined: 4th Sep 2007
Location: City 17
Posted: 12th Jun 2008 18:28
Nice.

Please check out my WWII Media Pack 1 FPSC thread... http://forum.thegamecreators.com/?m=forum_view&t=131014&b=3&p=0
Cyborg ART
19
Years of Service
User Offline
Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 12th Jun 2008 21:59
You are realy good at 3D modeling! Keep it up

Frap
User Banned
Posted: 13th Jun 2008 12:48
Cheers guys, Finally got it finished, Now sporting a 512x512 texture with just over 1911 polys, which was a little higher than hoped.

Availble from here
http://www.turbosquid.com/3d-models/3d-20mm-deck-gun-model/408085






Comments welcome
lazerus
18
Years of Service
User Offline
Joined: 30th Apr 2008
Location:
Posted: 13th Jun 2008 13:52
very swav

place it on a ship hull maby?


i am proof
there is no god
Frap
User Banned
Posted: 14th Jun 2008 12:11
Ok heres the beginnings of another a 37mm deck gun. its 1242 polys at the moment.

These models are part of a much bigger model, They are the higher poly versions which get swapped over as a player uses them.


Frap
User Banned
Posted: 15th Jun 2008 10:11 Edited at: 15th Jun 2008 10:12
Placed on a hull, These guns are the higher poly version and will be swapped over in play,As with most of the deck furniture. I am not too happy with the hull at the moment and need to tweek it or maybe ebven restart it. I am only working from photos on the one which is making for an unusual challenge as I have been unable to find any decent plans. I know they are around just cant find them at the moment.





<a href="http://www.digitalelements.be/web/assetList?assetOwnerId=135&assetType=Model"><img src="http://www.digitalelements.be/images/mymodels.jpg"/></a>
Myles Lambert
18
Years of Service
User Offline
Joined: 14th Jun 2008
Location: England
Posted: 15th Jun 2008 19:01
Like I asked earlier, you renders are REALLY blurry, to give any crits you really need to make the less blurry.

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