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3 Dimensional Chat / Speed model/Texture Practice

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DB PROgrammer
17
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Joined: 9th Feb 2007
Location: Nowhere But Everywhere
Posted: 16th Jun 2008 06:47 Edited at: 16th Jun 2008 06:56
This all started by my cousin telling me to make a automobile in 10 seconds, of course I couldn't do that but I ended up doing it in 5 minutes. I liked the model so much that I saved it, later that night I decided to texture it for practice.



Because i'm so slow at texturing I had worked on the texture for 2 or 3 hours and the next day(today) another 2 or 3 hours but I think i'm finished. Please! Leave comments good or bad, as long as it will help me improve.


I'm Pro grammer.

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darimc
17
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Joined: 19th Jan 2007
Location: Canada
Posted: 16th Jun 2008 16:16
Wow, you made that model in five minutes? That's amazing.



DB PROgrammer
17
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Joined: 9th Feb 2007
Location: Nowhere But Everywhere
Posted: 16th Jun 2008 17:37
Yes the model, not the texture


I'm Pro grammer.
Aertic
17
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Joined: 2nd Jul 2007
Location: United Kingdom
Posted: 16th Jun 2008 17:51
nice, it would suit the quality of a fpsc game, aswell as db/p.

Your signature has been erased by a mod because it's too tall
DB PROgrammer
17
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Joined: 9th Feb 2007
Location: Nowhere But Everywhere
Posted: 16th Jun 2008 18:06
Thanks!


I'm Pro grammer.
Zuka
16
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Joined: 21st Apr 2008
Location: They locked me in the insane asylum.
Posted: 17th Jun 2008 20:13
Quote: "nice, it would suit the quality of a fpsc game, aswell as db/p."


Sad, thats just saying we don't have any high quality games just yet, which we don't. I hope to change that with DarkStar. Who wants to fly a 10,000 poly dreadnought?

If you can do any models for FW, reply to the FleetWars thread.

Click here!
programing maniac
16
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Joined: 19th Apr 2008
Location: Bawk, Bawkity
Posted: 18th Jun 2008 02:46
Quote: "Sad, thats just saying we don't have any high quality games just yet, which we don't. I hope to change that with DarkStar. Who wants to fly a 10,000 poly dreadnought?
"


Uh, PS3?? Also, the reason programers don't use high poly is because they want the game to be available to the majority of the people, who don't have amazing computers with amazing videa cards...

Nice model by the way!

Your signature has been erased by a mod - 120 high maximum please
Zuka
16
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Joined: 21st Apr 2008
Location: They locked me in the insane asylum.
Posted: 18th Jun 2008 03:20
Well, Dark GDK doesn't seem to be optimized as other engines/kits are. Take a look at ET:QW, it runs on most computers just fine and looks great.

If you can do any models for FW, reply to the FleetWars thread.

Click here!

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