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Dark GDK / if Object Collision -> Play sound and get Object

Author
Message
MES
16
Years of Service
User Offline
Joined: 9th Feb 2008
Location: AFK
Posted: 18th Jun 2008 20:19
Hi,
In my game i want to have health-objects.



This looks like a heart and I have following questions:
1. How can i make it to Y-Move the object the whole time (while i'm walking around ot should turn around itself)

2. When i touch this Item i want to get full health and this Object must be removed.
sth. like "if ObjectCollision == 1" would be helpful,
but this function doesn't exist, so how can i manage it?

kind regards
Matthias
Zuka
16
Years of Service
User Offline
Joined: 21st Apr 2008
Location: They locked me in the insane asylum.
Posted: 18th Jun 2008 21:53
Sparky's Collision.

If you can do any models for FW, reply to the FleetWars thread.

Click here!

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