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FPSC Classic Product Chat / The OFFICIAL Community Guide to FPSC!

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Dar13
18
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Location: Microsoft VisualStudio 2010 Professional
Posted: 16th Jan 2009 03:08
yes the guide is out. the download and link are in the first post DarthBasicVader.

I know not with what weapons WWIII will be fought but WWIV will be fought with sticks and stones-Albert Einstein
DarthBasicVader
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Posted: 16th Jan 2009 09:18
Sorry, i mean the revisioned one ...

Riccardo
Dar13
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Posted: 16th Jan 2009 13:38
that's the one up for download in the first post.

I know not with what weapons WWIII will be fought but WWIV will be fought with sticks and stones-Albert Einstein
DarthBasicVader
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Posted: 16th Jan 2009 15:03
Quote: "that's the one up for download in the first post."


Tx !!

Riccardo
Dar13
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Posted: 17th Jan 2009 06:10
Welcome

I know not with what weapons WWIII will be fought but WWIV will be fought with sticks and stones-Albert Einstein
DarkBasic Pro Guy
22
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Location: Broomfield, Colorado
Posted: 17th Jan 2009 21:23
I would like to comment, I thought this would be something I could read in place of the manual that comes with FPSC. The manual that comes with FPSC explains basics not covered in this manual and should be read before this. Then again they may be hidden. I'd best read the official manual first anyhow!

Taterx11
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Posted: 20th Jan 2009 23:02
How do you open a .pdf file?

Bob Dole sent me, he wants coffee.
Dar13
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Location: Microsoft VisualStudio 2010 Professional
Posted: 21st Jan 2009 23:14
double click it. unless you don't have adobe reader in which case go to the adobe website and download it for free?

I know not with what weapons WWIII will be fought but WWIV will be fought with sticks and stones-Albert Einstein
Taterx11
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Posted: 22nd Jan 2009 00:25
Ohhh, I have to assosiate PDF with adobe, thanks bro

Bob Dole sent me, he wants coffee.
DarkBasic Pro Guy
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Location: Broomfield, Colorado
Posted: 22nd Jan 2009 06:58
Or get FoxIt reader, much faster on the slower computers imo, but on my new gaming machine, there's really not much of a difference unless I'm majorly multitasking (like say, Halo 2 and CoD:WaW, with FPS Creator and Blender) and hogging up system resources

Nickydude
Retired Moderator
19
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Posted: 1st Feb 2009 17:39
Would you guys be willing to pay £19.99 ($29) for a black & white bound copy of the guide (266 pages)?

Dar13
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Posted: 1st Feb 2009 18:24
YES!! definitely!

I know not with what weapons WWIII will be fought but WWIV will be fought with sticks and stones-Albert Einstein
Rampage
18
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Joined: 4th Feb 2008
Location: New Zealand
Posted: 3rd Feb 2009 00:45
Yes I would, IF the currency exchange hadn't gone up. So that $29 is basically 80 bucks now for me


"Welcome to the forums, MasterXMP. Your game looks like garbage..." - Game Maker
Red Eye
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Posted: 10th Feb 2009 15:42
Quote: "Would you guys be willing to pay £19.99 ($29) for a black & white bound copy of the guide (266 pages)?"

My dad says i can print it free in his office lol... But I would do it. If my dad would say no.


Red Eye - The Game: Work In Progress - W.I.P. Red Eye Productions
SamHH
19
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Joined: 9th Dec 2006
Location: Vermont
Posted: 10th Feb 2009 15:47
Quote: "Would you guys be willing to pay £19.99 ($29) for a black & white bound copy of the guide (266 pages)?
"

I love mine.


Nickydude
Retired Moderator
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Posted: 19th Feb 2009 00:40
The day draws closer that you could purchase a printed and bound copy, now for only £14.99 ($21.33), discussions are under way. Here are a few shots of what the guide would look like (the vid is for size comparison)..

Nickydude
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Posted: 19th Feb 2009 00:40
Nickydude
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Posted: 19th Feb 2009 00:40
Dude232
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Posted: 19th Feb 2009 01:03
looks awesome

Pride
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Location: Eastern USA
Posted: 19th Feb 2009 01:37
That looks awesome Nicky! Such great work man, you're irreplaceable here.

Cheers

Crusader2
17
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Location: Somewhere...
Posted: 19th Feb 2009 02:56
Nickydude, this is amazing. I've used it before, but I don't think I've ever posted here. This will help sooooo many new users, assuming they read it, and some more experienced users who know the basics of the system, like me.

My hat goes off to you.

Some people say that I'm crazy... And I agree.
USE PLY'S MOD!
xplosys
20
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Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 19th Feb 2009 03:17
It's always nice to have a hard copy. I'm sure you're going to come up with a more classy cover. After all, it's FPSC!

Best.

Screaming Head Games
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Location: You dont want to know......
Posted: 19th Feb 2009 05:13
i would definatly buy this its hard for me to read anything on the computer.

(\__/)
(O.o )
(> < ) This is your bunny on drugs.
xgcell
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Posted: 25th Feb 2009 02:24
i would buy it...except i haves no money...

Friends are like potatoes, if you eat them they die.
hackinc 2000
21
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Joined: 2nd Dec 2004
Location: Puerto Rico
Posted: 27th Feb 2009 02:34 Edited at: 2nd Mar 2009 01:52
Stop the Press, hey Nickydude! this is my aportation to your gide.



Wraith Staff
19
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Joined: 3rd Apr 2007
Location: Hamilton, OH
Posted: 8th Mar 2009 03:55
Love the guide... Have even before it was "Official"...

I was sort of wondering, though... I came up with a script for multiple choice conversations that works pretty well...

http://forum.thegamecreators.com/?m=forum_view&t=146654&b=23

It was inspired by Ben's Talk Script and Airslide's PIN script.. with a lot of personal TLC (and several bug fixes) to make it my own, that is.

Take a look... I'd love to be a part of the guide



Play Harder!
The Fps Creator rocks!
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Location: Sneaking down your chimney.
Posted: 16th Mar 2009 20:26
Thank you!!! It helped so much! And I should have posted this much earlier. Well I was just to busy.

I can't texture. I'm not an artist.
madmaz
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Posted: 19th Mar 2009 02:42
Well there might be a few things the guide is missing but mainly its top notch. i have made a few games with it and i got to say that one of the FPI Scripts does not work for me. I will tell you witch one later well mainly i am glad this guide is out And well done for making to all the ones that helped

"This time you walk." ever thought why companies that make fps are always so good? it's because they have about 100 to 10000 people working on a single game. ever got that many?
JackC
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Joined: 22nd Mar 2009
Location: behind you
Posted: 23rd Mar 2009 17:55
Could anybody help me with this!
1) i use the right formats of video and audio.
2) i put them in the right story zone video column.
3) i test my game.
4) It wont play!!!
KeithC
Senior Moderator
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Posted: 2nd Apr 2009 23:23
Wait a minute...so you're NOT shipping a copy of the XFiles movie with the book??

General Jackson
User Banned
Posted: 3rd Apr 2009 00:22
Theres a lot of people that ask for this. Its a weapon pick up script. Maybe it should be in the guide



It is well that war is so terrible or we should grow too fond of it- Robert E Lee
john schwarcz
User Banned
Posted: 1st May 2009 23:04
i have a small question, i think its ok to post it here? with the elevator from this linkhttp://forum.thegamecreators.com/?m=forum_view&t=130987&b=24
i cant get the doors to close. any ideas? thanks

shadow666
Spyro0
16
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Joined: 22nd Jul 2009
Location: Ireland
Posted: 27th Jul 2009 18:14
I just installed FPSC X10, and registered at this great resource, it's forums like this that really make a good program, a great program. Anyway getting sidetracked there.

The OFFICIAL Community Guide to FPSC, looks exactly what every noobie (like me)needs, a lot more interesting than the manual, really.

Thanks for such a fantastic learning tool, Now if I could just learn to read a bit faster.

Smarter than the average bear.
fpscreator nath
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Posted: 4th Aug 2009 19:16
ive gone through it but i cant find how i get to show my hud in my game because i want it to look like you are looking through a gas mask but i dont know how to get it into my game
Nickydude
Retired Moderator
19
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Location: Look outside...
Posted: 9th Apr 2010 10:29 Edited at: 9th Apr 2010 10:31
Just thought I'd pin this for a while for all the new comers.

Also, I see a lot of new tutorials and tips scattered throughout the forums, if anyone is willing to send me them (ideally in MS Word format) I'll include them in an update to the guide.

Scene Commander
Support Manager
18
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Joined: 3rd May 2008
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Posted: 9th Apr 2010 11:01
Quote: "Just thought I'd pin this for a while for all the new comers"


Good idea, maybe also with the speed the 'migration' is now moving along at it might be an idea to start planning tutorials on many of the new features.
Nickydude
Retired Moderator
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Posted: 9th Apr 2010 18:27
Quote: "it might be an idea to start planning tutorials on many of the new features. "


Good luck!

Scene Commander
Support Manager
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Posted: 9th Apr 2010 18:56
Quote: "Good luck!"


Ha!

I'll have a think and see if I can come up with somethings'..
gendestroier
15
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Joined: 5th Jun 2010
Location: Brazil
Posted: 3rd Jul 2010 23:10
hey maybe you guys shoud put an fpgcrawtext tutorial in the famous ''the guide'' if someone considers this. I have free time, and I can help in some few things

mods for creating a inteligent game,at least
Nickydude
Retired Moderator
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Posted: 4th Jul 2010 00:01
I'm quite willing to update the guide but no one is willing to send my anything for it. I don't have the time like I used to to hunt stuff down and copy, paste & format.

May be when V1.17 is out people might be willing to send stuff then.



For KeithC
tecbug
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Posted: 20th Oct 2010 16:18 Edited at: 20th Oct 2010 16:20
Are you planning to update existing guide with new texts, or make The second OFFICIAL Community Guide to FPSC ?

I'd rather second, because i've already read existing one and I don't want to seek what's changed in new version of the first guide.

If you don't have materials for second guide maybe make a new thread: "looking for articles or tutorials for second guide"
Conjured Entertainment
AGK Developer
20
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Joined: 12th Sep 2005
Location: Nirvana
Posted: 20th Oct 2010 18:41 Edited at: 20th Oct 2010 18:46
Yes, the FPI section needs a major overhaul now that Hockeykid's additions are in there.

We have a ton of new FPI conditions and actions, but I don't have a clue as to which ones were put in and which ones weren't.

They are going unused if we don't know they are there, and what good is having them put in if we will never know about it?

Quote: "I'm quite willing to update the guide but no one is willing to send my anything for it. I don't have the time like I used to to hunt stuff down and copy, paste & format."

The read me doesn't even include the new FPI additions from the latest updates, so it is frustrating having to hunt this info down.
Maybe Hockeykid or Lee would be nice enough to pass this info to you Nickeydude, because they are the only ones who know without having to explore the code with a magnifying glass.

If I can get a full list of the FPI, then I can start playing with these new conditions and actions.
I would be more than happy to share any cool scripts I could come up with.

   Conjured Entertainment

 WARNING: Intense Madness
TZap
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Posted: 20th Oct 2010 18:46
I agree, would love the definitive fpi guide. I am sure this would be very useful.

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