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Dark GDK / Why is dbBox() so slow?

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Jason C
16
Years of Service
User Offline
Joined: 19th Jun 2008
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Posted: 20th Jun 2008 00:21
Seriously, even using dbBox to draw one rect is not worth it. It's kind of weird too, I know it uses some method of DrawPrimitive. So what makes it so slow?

Heres my test code:
Change "BoxesToDraw" to any value
F1 key to render using D3D
F2 to render using dbBox

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