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Dark GDK / Scrolling the tile map

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Mahoney
16
Years of Service
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Joined: 14th Apr 2008
Location: The Interwebs
Posted: 20th Jun 2008 03:24 Edited at: 20th Jun 2008 03:25
I'm sure I'll end up feeling stupid for asking this ( because the solution is probably obvious ), but I'm having trouble with the tile map I have created. Drawing the 2D map at ( x, y ) position works fine. But, I'm having trouble with scrolling the map. When I call the second command below, it runs a never ending loop and crashes. What should I do differently?



EDIT: The speed parameter for scroll_map is for future usage. I hope to use that variable to control the speed of animation. I'm not really sure how to at the moment.
Mahoney
16
Years of Service
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Joined: 14th Apr 2008
Location: The Interwebs
Posted: 20th Jun 2008 03:34
I just realized that I should probably make the x and y scrolling separate, not connected. I'm working on doing so right now.
Mahoney
16
Years of Service
User Offline
Joined: 14th Apr 2008
Location: The Interwebs
Posted: 20th Jun 2008 03:48
Alright, fixed it. Replacing scroll_map with this worked:



Man, do I need more practice at this. Sorry to bother any of you.
Zuka
16
Years of Service
User Offline
Joined: 21st Apr 2008
Location: They locked me in the insane asylum.
Posted: 21st Jun 2008 02:50
Don't be so hard on yourself, I'm too stupid to come up with something like that.

If you can do any models for FW, reply to the FleetWars thread.

Click here!

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