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Ooh, a subject close to my heart.
Folks there is nothing I would like more than a sub community devoted to arranging multiplayer games, but I would like to throw a few suggestions into the pool, I used to do a similar thing with Deus Ex MP.
First of all you need a regular day/time in the week to play, don’t force people to visit a site or forum to catch when the next game is, the more regular your games are, the more regular your client. Say for example 6pm every Sunday.
Don’t have games too frequently, you could alienate those with jobs/ families etc.
Get your community to create a SMALL number of DECENT maps, and form a rotation, you could find a way to allow the community to select which maps they want in the rotation.
Lay down solid rules for maps created by your community, for example, size limitations ( world grid ), file size limitations, screenshots, map title, must have 8 players etc..
Have an simple website that’s easy to update, well written and informs everyone of the next game/map on the index page.
Good luck in this, the great thing about a multiplayer game is that you can focus all of your time on one level, and you can work on it to perfection, I would love TGC to take the multiplayer elements and make a dedicated program for it!
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