I'm trying to learn to use the Win32 API in other apps, and I found this page about doing so:
http://msdn.microsoft.com/en-us/library/ms633575(VS.85).aspx
The code from the page is posted below. I've slightly modified it because of an error with their usage of BOOL.
#include <windows.h>
// Global variable
HINSTANCE hinst;
// Function prototypes.
int WINAPI WinMain(HINSTANCE, HINSTANCE, LPSTR, int);
InitApplication(HINSTANCE);
InitInstance(HINSTANCE, int);
LRESULT CALLBACK MainWndProc(HWND, UINT, WPARAM, LPARAM);
// Application entry point.
int WINAPI WinMain(HINSTANCE hinstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{
MSG msg;
if (!InitApplication(hinstance))
return FALSE;
if (!InitInstance(hinstance, nCmdShow))
return FALSE;
//BOOL fGotMessage;
while ((/*fGotMessage = */GetMessage(&msg, (HWND) NULL, 0, 0)) != 0 && GetMessage(&msg, (HWND) NULL, 0, 0) != -1)
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return msg.wParam;
UNREFERENCED_PARAMETER(lpCmdLine);
}
BOOL InitApplication(HINSTANCE hinstance)
{
WNDCLASSEX wcx;
// Fill in the window class structure with parameters
// that describe the main window.
wcx.cbSize = sizeof(wcx); // size of structure
wcx.style = CS_HREDRAW |
CS_VREDRAW; // redraw if size changes
wcx.lpfnWndProc = MainWndProc; // points to window procedure
wcx.cbClsExtra = 0; // no extra class memory
wcx.cbWndExtra = 0; // no extra window memory
wcx.hInstance = hinstance; // handle to instance
wcx.hIcon = LoadIcon(NULL,
IDI_APPLICATION); // predefined app. icon
wcx.hCursor = LoadCursor(NULL,
IDC_ARROW); // predefined arrow
wcx.hbrBackground = GetStockObject(
WHITE_BRUSH); // white background brush
wcx.lpszMenuName = "MainMenu"; // name of menu resource
wcx.lpszClassName = "MainWClass"; // name of window class
wcx.hIconSm = LoadImage(hinstance, // small class icon
MAKEINTRESOURCE(5),
IMAGE_ICON,
GetSystemMetrics(SM_CXSMICON),
GetSystemMetrics(SM_CYSMICON),
LR_DEFAULTCOLOR);
// Register the window class.
return RegisterClassEx(&wcx);
}
BOOL InitInstance(HINSTANCE hinstance, int nCmdShow)
{
HWND hwnd;
// Save the application-instance handle.
hinst = hinstance;
// Create the main window.
hwnd = CreateWindow(
"MainWClass", // name of window class
"Sample", // title-bar string
WS_OVERLAPPEDWINDOW, // top-level window
CW_USEDEFAULT, // default horizontal position
CW_USEDEFAULT, // default vertical position
CW_USEDEFAULT, // default width
CW_USEDEFAULT, // default height
(HWND) NULL, // no owner window
(HMENU) NULL, // use class menu
hinstance, // handle to application instance
(LPVOID) NULL); // no window-creation data
if (!hwnd)
return FALSE;
// Show the window and send a WM_PAINT message to the window
// procedure.
ShowWindow(hwnd, nCmdShow);
UpdateWindow(hwnd);
return TRUE;
}
But, I get errors from it still. This is the output when I try to build:
1>------ Build started: Project: Win32 API, Configuration: Release Win32 ------
1>Linking...
1>Main.obj : error LNK2001: unresolved external symbol _MainWndProc@16
1>C:\Users\Matthew\Documents\Visual Studio 2008\Projects\Win32 API\Release\Win32 API.exe : fatal error LNK1120: 1 unresolved externals
1>Build log was saved at "file://c:\Users\Matthew\Documents\Visual Studio 2008\Projects\Win32 API\Win32 API\Release\BuildLog.htm"
1>Win32 API - 2 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
What should I do? I tried cleaning and rebuilding.