It's spelled "Sturmgart".
I say, if any of those games actually got a purchase, then Eldora would sell 5 times as many at least.
Most of those games don't have levels as nearly well put together as some of the games I've seen posted about around here.
Sturmgart and Outbreak are cookie cut games. They looked very thrown together, especially Outbreak... which couldn't even get an original storyline.
Anderson & the legacy of cthulhu, I have to say... was unfortunate enough to have used a version of FPSC that was, quite frankly, too early to be used for a commercial title.
Cry of the Infected looked interesting, had an interesting plot, but from what I've seen of it, the levels were lacking. They could have been thought out a bit better. If it got away from the square rooms that look like all of the other rooms I've seen in WIPs, it might have a bit better standing for me. The lighting also definitally needed more work. It's supposed to be in a post-apocolyptic area of infestation... yet I saw a single zombie. You.
If you want to make a commercial game, then get used to people saying stuff like what I've just demonstrated. You won't be just "playing around" anymore. If you really want to make a commercial quality game, then you're gonna have to put some serious WORK into it.
The one and only,
Whosoever says, "Don't sweat the small stuff," is obviously not a programmer.