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; SO IF YOUR TEXTURE ENTRY LOOKS LIKE THIS IN THE
; SEGMENT .fpe FILE:
texture1 = texturebank\user\BlueHull_IN_D2_D.TGA
transparency1 = 0
effect1 = effectbank\bump\bump.fx
;THEN YOUR TEXTURES SHOULD BE SAVED IN:
;FPS Creator X10\Files\FPSC X10 Files\texturebank\user
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