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Music & Sound FX / Composing Video Game Music

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da power pwnerer
18
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Joined: 28th Jul 2006
Location: Pittsburgh, PA
Posted: 28th Jun 2008 22:21 Edited at: 1st Jul 2008 02:11
I hope this list can help some people It took a long time of research to complete, and a lot of listening to video game music lol

So, here it is

--------------------------------------
Common Video Game Music Instruments:
-Acoustic Guitar
-Bass
-Violin/Viola
-Marimba
-Cello
-Piano
-Strings Section
-Organ
-Bassoon
-Hand Drums
-Tambourine
-Piccolo/Flute
-French Horn
-Many More
=============================
Rare Video Game Music Instruments
-Saxophone
-Electric Guitar
-Many More, just don't feel like naming them

*To be honest, any instrument can be used in a VG song, just experiment a little
=============================
Different Ways to Play an Instrument:
-Legato (http://en.wikipedia.org/wiki/Legato)
-For Strings Instruments:
-Pizzicato (http://en.wikipedia.org/wiki/Pizzicato)
-Glissando
-Pizzicato Glissando
-Slapping
-Slurred Pizzicato (A.K.A 'Hammering-On')
-For Wind Instruments:
-Staccato (http://en.wikipedia.org/wiki/Staccato)
-Portato (http://en.wikipedia.org/wiki/Portato)
=============================
Common Effects Added On VGM:
-Reverb
-Echo
-Chorus
=============================
Instruments to Create Certain Atmosphere:
-Suspense:
-Bass
-Violin/Viola
-Bassoon
-Tambourine

-Emotion/Sadness:
-Violin/Viola
-Strings Section
-Piano
-Acoustic Guitar
-Cello
-Flute
-Oboe

-Horror:
-Organ
-Violin/Viola
-Bass

-Happy/Joyful:
-Bassoon
-Marimba
-Hand Drums
-Violin/Viola
-Acoustic Guitar
-Cello
-Piano
-Strings Section

-Action/Excitement:
-Violin/Viola
-Bass
-Hand Drums
-Piano

-Some good sound effects would do the trick with Atmosphere. This is key to make a good sound loop... Switching up the backround loops with some minor sound effects will add to your game for sure.-Indie PC Games

*Actually any instrument can be used for any ambience, if played properly, of course
=============================
Good Instrument Combos:
-Acoustic Guitar + Bass
-Violin/Viola + Cello
-Violin/Viola + Piano/Organ
-Strings Section + Marimba/Acoustic Guitar
-Acoustic Guitar + Hand Drums
-Hand Drums + Tambourine/Bass
-Guitar, bass and drums
(there are many drum programs online like Beat Craft and sequ beat for beginners) -Indie PC Games
-Sound effects with some scifi loops
(there are many loops out there for purchase if you can;t create your own such as Big Fish Audio and such) -Indie PC Games

*Of course it is more fun creating your own loops-Indie PC Games
*Experiment to find more combos, there are many, many, MANY combos!
=============================
Websites
-Music Theory
http://en.wikipedia.org/wiki/Music_theory
http://www.dolmetsch.com/theoryintro.htm
http://cnx.org/content/col10208/latest/

Key:
VG = Video Game
VGM = Video Game Music
/ = or

Further Notes:
-Also, when making music for game backround tunes it is a must to have seamless loops so the players do not notice when the loop happens. Most music will work with 45-60 second loops with minor changes throughout the loop. So one trick is to have the last 10 seconds or so of the loop be very similar to the first part of it. When they match together you will have an endless loop... -Indie PC Games

-On the bgs (background sound) however, that is usually up to the gamemaker; depending on what scene the music might be used in, different sound effects might be desired, and hence "locking" the score to some specific ones might not be too good.
However, certain effects can definitively strenghten the feel of the song, as you said. -Rudolpho


If anybody has any suggestions on making it better, just give me a post



-Dan


http://Freewebs.com/noobisoft
Come to Noobisoft's website today!
Rudolpho
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Joined: 28th Dec 2005
Location: Sweden
Posted: 28th Jun 2008 22:46
Well, thank you for the list. I am uncertain whether many people will actually think about "going by the standards" when it comes to writing a song, but if not more, theese settings can at least give some inspiration and a starting point if you're up for composing some bgm.

It seems that you've put some efforts into this, so I must say no theremin?!

Hehe, anyways, I think that you should really add the flute and the oboe as "sad" instruments in this list

"I kören hörs de brummande busarna Björnligan och Gondolen"
da power pwnerer
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Location: Pittsburgh, PA
Posted: 28th Jun 2008 23:11 Edited at: 28th Jun 2008 23:13
Will do Thanks for the comment



-Dan

EDIT: Done


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da power pwnerer
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Location: Pittsburgh, PA
Posted: 29th Jun 2008 04:24
Anyone else??



-Dan


http://Freewebs.com/noobisoft
Come to Noobisoft's website today!
Indie PC Games
16
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Joined: 1st Apr 2008
Location:
Posted: 29th Jun 2008 15:34
Dan that is said very well. I have never posted in the music and sound effects community yet but would love to be a part of it as I am in a studio every day and would love to help the community out.

Quote: "
Common Video Game Music Instruments:
-Acoustic Guitar
-Bass
-Violin/Viola
-Marimba
-Cello
-Piano
-Strings Section
-Organ
-Bassoon
-Hand Drums
-Tambourine
-Piccolo/Flute
-Many More
"


I think you can add effects to this list as many games not only have these intraments playing in the backrounds, if you listen close, 50% will have a good looping sound effect behind the music. Can't forget about the non Acoustic Guitar along with standard drumming. A God Smack type of song is great for some action adventure games as it get you moving if you know what I mean.

Again great list and I will look at it again and make further comments.

Indie


da power pwnerer
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Location: Pittsburgh, PA
Posted: 29th Jun 2008 16:05
Yeah I see what you mean



-Dan


http://Freewebs.com/noobisoft
Come to Noobisoft's website today!
Indie PC Games
16
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Location:
Posted: 29th Jun 2008 18:45
Also, when making music for game backround tunes it is a must to have seamless loops so the players do not notice when the loop happens. Most music will work with 45-60 second loops with minor changes throughout the loop. So one trick is to have the last 10 seconds or so of the loop be very similar to the first part of it. When they match together you will have an endless loop...

Quote: "
Good Instrument Combos:
-Acoustic Guitar + Bass
-Violin/Viola + Cello
-Violin/Viola + Piano/Organ
-Strings Section + Marimba/Acoustic Guitar
-Acoustic Guitar + Hand Drums
-Hand Drums + Tambourine/Bass"


Other good combos would be...

Guitar, bass and drums
(there are many drum programs online like Beat Craft and sequ beat for beginners)

Sound effects with some scifi loops
(there are many loops out there for purchase if you can;t create your own such as Big Fish Audio and such)

Of course it is more fun creating your own...

Quote: "Instruments to Create Certain Atmosphere"


Some good sound effects would do the trick with Atmosphere. This is key to make a good sound loop... Switching up the backround loops with some minor sound effects will add to your game for sure.

Indie


Rudolpho
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Location: Sweden
Posted: 29th Jun 2008 18:56
@Indie: That is some good additions you come with.
On the bgs (background sound) however, that is usually up to the gamemaker; depending on what scene the music might be used in, different sound effects might be desired, and hence "locking" the score to some specific ones might not be too good.
However, certain effects can definitively strenghten the feel of the song, as you said.

"I kören hörs de brummande busarna Björnligan och Gondolen"
Indie PC Games
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Posted: 29th Jun 2008 19:01
Thanks Rudolpho!

Quote: "On the bgs (background sound) however, that is usually up to the gamemaker; depending on what scene the music might be used in, different sound effects might be desired, and hence "locking" the score to some specific ones might not be too good"


I couldn't agree with you more. Depending on the scene of the game, the music and effects will change and will come and go... Will all depend on the gamemaker for sure. What you can do with misc and games is endless...

All good and glad to be apart of the music and sound effects in these forums. I am new here but think I can help a bunch in the music field since I am in a studio a few times a week.

Indie


Rudolpho
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Location: Sweden
Posted: 29th Jun 2008 19:48
Well, you are very much welcome to the music board then

I'm looking forward to hear more from you; the music & sfx category seems to finally come to real life now during the last days.

"I kören hörs de brummande busarna Björnligan och Gondolen"
da power pwnerer
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Location: Pittsburgh, PA
Posted: 29th Jun 2008 20:57
I will add both of your comments to the list



-Dan


http://Freewebs.com/noobisoft
Come to Noobisoft's website today!
Indie PC Games
16
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Posted: 29th Jun 2008 21:04
@Rudolpho

Thank man. Not sure why I missed this board but I have a bunch of stuff I can share with the community for sure. Great Track you posted that I commented on before. That is some good work...

@da power pwnerer

Nice.... You made a nice list... Just trying to add my 2 cents... Hope it helps. I have been to many studio's before and watched a bunch of people do there work so I have learned to shut up and listen and you can learn a bunch of stuff. Love this board and again can't believe I missed it...

All good.

Indie


Grandma
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Location: Norway, Guiding the New World Order
Posted: 29th Jun 2008 21:22 Edited at: 29th Jun 2008 21:27
Welcome to the team! We sure could need someone who knows what they're talking about. I know I don't. I never know what I'm talking about, but that hasn't stopped me yet.

I'm the local oddity, BTW.

Edit: Why, hello there, Sep.

Seppuku is competing to earn the local oddity title, but he still has some training to do. His midi-chlorians are off the scale though. Great potential.

This message was brought to you by Grandma industries.

Making yesterdays games, today!
Seppuku Arts
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Location: Cambridgeshire, England
Posted: 29th Jun 2008 21:22
Probably worth a sticky I think, it's useful information.

"Experience never provides its judgments with true or strict universality; but only (through induction) with assumed and comparative universality." - Immanuel Kant
da power pwnerer
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Location: Pittsburgh, PA
Posted: 30th Jun 2008 04:51
Hmmm... Maybe adding some websites on music theory and such can help a great deal...

If you know of any, give me a post



-Dan


http://Freewebs.com/noobisoft
Come to Noobisoft's website today!
Indie PC Games
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da power pwnerer
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Location: Pittsburgh, PA
Posted: 30th Jun 2008 16:07 Edited at: 30th Jun 2008 16:17
Thanks, I'll put them up right now

EDIT: Done



-Dan


http://Freewebs.com/noobisoft
Come to Noobisoft's website today!
Rudolpho
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Posted: 1st Jul 2008 01:23
Looking good

I agree that this thread might deserve a sticky.

@Dan: Just glad to contribute with something

"I kören hörs de brummande busarna Björnligan och Gondolen"
Cyberdude
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Location: Tijuana, Mexico
Posted: 2nd Sep 2008 09:31
Music for your videogame... www.cyberdudeproductions.com

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