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Dark GDK / dbSyncRate = Useless?

Author
Message
SunDawg
19
Years of Service
User Offline
Joined: 21st Dec 2004
Location: Massachusetts
Posted: 5th Jul 2008 18:21
I had spent a long time developing on the Nintendo DS before I came back to PC games. (When I left PC, I was still doing DOS games!) The only compiler I had that could build for the DS's architecture (ARM7 and ARM9 CPUs) was a strict C compiler, so I've created a very strong background in procedural programming, that keeps me suspicious of those OOP developers...


My site, for various stuff that I make.
Mahoney
16
Years of Service
User Offline
Joined: 14th Apr 2008
Location: The Interwebs
Posted: 5th Jul 2008 18:42
Were did you find the DS compiler? And how did you test it? Emulator?

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