How would i go about making the
allies follow you, i know it has something to do with the
"followplr" action, but could some one place that in the
darkai.fpi script for me to make it work?
Here is the original script
;Artificial Intelligence Script
;Header
desc = Dark AI Behaviour Script
;Triggers
:nearactivatable=0:settarget,activatetarget=2
:state=0,activated=1:dodarkai=2
:state=0,isdarkaihurt:dodarkai=3
:state=0,ifweapon=0,isdarkaifiring:state=8,animate=6,setframe=6,dodarkai=4
:state=0,ifweapon=1,isdarkaifiring:state=2
:state=0,ifweapon=2,isdarkaifiring:state=11,animate=8,setframe=8,dodarkai=4
:state=0,ifweapon=3,isdarkaifiring:state=21,reloadweapon,animate=6,setframe=6,dodarkai=4
:state=0,ifweapon=4,isdarkaifiring:state=31,animate=6,setframe=6,dodarkai=4
:state=0,ifweapon=1,isdarkaiseeing:dodarkai=1
:state=0:dodarkaianim
:state=5:useweapon,rundecal=7,state=0,dodarkaianim
:state=4:state=5,dodarkaianim
:state=3:state=4,dodarkaianim
:state=2:state=3,dodarkaianim
:state=8:incframe=6
:state=8,frameatend=6:state=0,reloadweapon,dodarkai=5,sound=audiobankgunsreload.wav
:state=11:incframe=8
:state=11,framebeyond=8 75,ifweapon=2:useweapon
:state=11,frameatend=8:state=0,dodarkai=5
:state=21:incframe=6
:state=21,framebeyond=6 65,ifweapon=3:useweapon
:state=21,frameatend=6:state=0,dodarkai=5
:state=31:incframe=6
:state=31,frameatend=6,ifweapon=4:reloadweapon,useweapon,state=0,dodarkai=5
;End of Script
If you could that would be great, and a great contribution to this form.
Cheers
Nick