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DarkBASIC Professional Discussion / Creatures look-a-like game in Dbpro

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DarkNightHunter
23
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Joined: 21st Mar 2003
Location: United Kingdom
Posted: 13th Jul 2003 04:24
Can any one remember the original game, of the ‘Creatures’ series. The game where u had these little creatures of A.I and sprites called Norms. The norms could interact with the world they where in and u could teach them to speak so that u could tell or ask them to do something. Basically it was an A.I experiment that someone decided would be a big profit. I think the latest game in the series is Creatures 3 - Docking Station. I am thinking about making a sort of test demo of a ‘Creatures’ look-a-like (with basic A.I. And distant graphics). Well …I was wondering, (apart from the weeks maybe, months of getting the A.I right.) The genetics of the Creatures, to breed them, would that be a problem, it would involve Colour, hair and maybe eyes (a basic version of a Rabbit or a hamster DNA). Would Db pro be the right language to choose for a complex virtual pet game?
Shadowfax
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Posted: 13th Jul 2003 12:59
The graphical side can easily be done in DBP ..thats the icing on the cake .. 'basic AI' would have to be some form of genetic learning algorithm and typically they take a fair chunk of processing power. Its a big challenge ... John Holland was the first guy to code a genetic learning algorith (which he used for draughts), but it was William Latham who used these sort of algorithms to generate genetic computer art, and then the game 'Creatures' itself.

Personally, i wouldnt fancy tackling this task myself, but it should work in dbp. I would suggest starting off with a single tamogotchi style entity first.

Good luck, would like to know how it goes for ya

"No Gir ... thats BAD !"
Shadow Robert
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Location: Hertfordshire, England
Posted: 13th Jul 2003 14:45
possible in DBP... but hard to do on any language
good luck to ya (^_^) i'd check the net for some Ai examples, gamedev.net is a good place to use as a stepping stone

Puffy
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Location: United States
Posted: 13th Jul 2003 14:53
I like creatures o_O good game... very possible in db...

EVERYONE LOVES THE PUFF!... =\
Fallout
23
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Joined: 1st Sep 2002
Location: Basingstoke, England
Posted: 13th Jul 2003 16:19
Puff, what's this o_O thing you're always doing?

Machine: P4 2200, 1GB RAM, GeForce4 64MB, Audigy Platinum
http://www.breakbeat-terrorism.co.uk
(It's not all about the coding)
zircher
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Joined: 27th Dec 2002
Location: Oklahoma
Posted: 13th Jul 2003 20:40
LOL, it's a Japanese thing. They consider the eyes more expressive than the mouth. So, o_O is like "Oooh, shiny!" And, your typical smug smile would be ^_^. Drops of sweat are common in anime so a embarassed smile would be ^_^! or even ^_^!!! for a real gusher.

Isn't culture fun?
--
TAZ

More than you wanted to know...
http://club.pep.ne.jp/~hiroette/en/facemarks/index.html
Shadow Robert
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Location: Hertfordshire, England
Posted: 13th Jul 2003 21:19
o_O is more cocked eyebrow like
^_^ is smile
o_o unbelievable
-_^ or ~_^ is wink
-_- or ~_~ is asleep
^,^ or ^p^ is pokey
@_@ is KO
^~^ is wabbly lip/upset
-_-, or ~_~; is cry
^_^' or ^_^; is sweatbead (japanese thing)
>_< pissed off
'o' shocked
^-^ smug
^¬^ ciggie time
$_$ i'm rich!
"_" flirt
"^_^" or =^_^= or -^_^- or *^_^* blush

(^_^) i'm sure there are more but those are the ones i know

Shadow Robert
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Posted: 13th Jul 2003 21:26
\(O_O\) -(help! killer fishy!) ..... <*))>=< <*))>=< <*))>=< <*))>=<

3dZmaster
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Joined: 30th Jun 2003
Location: Finland
Posted: 13th Jul 2003 21:36
Well this is a good example of "out of topic".

Current project: Dodge Viper Car Game (Not named yet) Other car models are going to be included soon
DarkNightHunter
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Location: United Kingdom
Posted: 13th Jul 2003 22:10
lol - o well

Shadow Robert
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Location: Hertfordshire, England
Posted: 14th Jul 2003 00:11
hehee... you might want to checkout IanM's new ASM interface
ASM is bonza for anything Ai, especially some as complex as creatures - god just thinkin about making a DNA based engine to develop unique characters based on hundreds of preset variables, then using them as the genome base to then have then intelligently learn.
i'd start off with making a tamagochi or something then like simple creatures and such like rabbits or dogs, then moving onto more humanlike creature with learning abilities.

shouldn't take more than a year to learn what you need to reproduce similar work to Creatures 1

don't worry about graphics or anything like that right now, just try to focus on the actual possible intelligence routines.
i have a small bug that follows the mouse around the screen and runs away when you get too close to it ... i'll have to dig it out as it was in DB Standard ran pretty nicely.

DarkNightHunter
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Posted: 14th Jul 2003 01:14
cheers Raven and Shadowfax -for putting me in the right direction. Am gona go for the Tamagochi idea.
LuciferX
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Location: United States
Posted: 14th Jul 2003 07:28
Why no just fake the AI, i found the game very frustrating because my norns would never learn the right words.

look at 'dogs' that was an example of AI, but was no where near as complex as the norns.


on a side note:: Has anyone ever won this game? I came to the conclusion that it was impossible.

Do or do not, there is no try. -Yoda
Shadow Robert
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Posted: 14th Jul 2003 11:03
Creatures isn't a game you can win... just like Elite & Elite2 arn't... essentially all it is, is a game where you nurture creatures who learn, each generation has new genticial traits and teach the next ... the idea is to make them evolve to a point where they're pretty self-sufficient.

Creatures3 Online was a good addition to the series as you could breed with many new creatues and such. Just a pitty the company that made it went bust and the server was taken down. There's still a forum but no more SkyLab

Puffy
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Posted: 14th Jul 2003 13:45
o_O ... why does everyone have a problem with my faces... O_O I'm sure they can figure them out... ^_^ its not like there unusual...

EVERYONE LOVES THE PUFF!... =\
AlecM
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Location: Concord, MA
Posted: 15th Jul 2003 06:23 Edited at: 15th Jul 2003 06:29
i had that game, good game at the time. Its gotten silly with al lof there sequals and nothing thats really new.

Raven: geneticial traits? intersting word choice

Goto http://www.shellshockede.com
Puffy
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Location: United States
Posted: 15th Jul 2003 10:03
^_^ I dunno... for some reason I wanna Play creatures...

EVERYONE LOVES THE PUFF!... =\

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