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The 20 Line Challenge / 20 line rain

Author
Message
Gosub
16
Years of Service
User Offline
Joined: 23rd Sep 2007
Location:
Posted: 2nd Jul 2008 22:43
Irojo
15
Years of Service
User Offline
Joined: 21st May 2008
Location: Eating toast.
Posted: 6th Jul 2008 00:50
Impressive, though it was hard to tell where the rain was coming from, and if you moved the mouse or the arrow keys too much, it was hard to find again.

Before I make a post, I have a sad habit of pressing f4. Same goes for online searches...
Gosub
16
Years of Service
User Offline
Joined: 23rd Sep 2007
Location:
Posted: 6th Jul 2008 16:58
Yer, stole it off the code base and simplified it I have no idea why this works 'roll object left t,30' or why it's nescessary? Particles are so confusing GTA hardly ever uses them lol.
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 6th Jul 2008 22:52
Do you mean GTA, or Got to Admit?

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Gosub
16
Years of Service
User Offline
Joined: 23rd Sep 2007
Location:
Posted: 7th Jul 2008 01:22
Quote: "Do you mean GTA, or Got to Admit?"


The game with the stupidly fast motorcycle?
SoftMotion3D
AGK Developer
18
Years of Service
User Offline
Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 10th Jul 2008 14:08
Quote: "Yer, stole it off the code base and simplified it "

Then its not realy your 20 liner creation is it?

My thoughts:
Its not as compressed as you could make it. I bet you could make it better.
Gosub
16
Years of Service
User Offline
Joined: 23rd Sep 2007
Location:
Posted: 10th Jul 2008 20:31
Quote: "Its not as compressed as you could make it"


how would that make it look better visually?
sinisterstuf
17
Years of Service
User Offline
Joined: 28th Mar 2007
Location: Namibia, Southern Africa
Posted: 11th Jul 2008 01:07
Maybe it would run faster or smoother? I don't know.

No, contrary to popular belief my name is not actually 'Sinister Stuff' but 'sinisterstuf', a misspelling resulting from the latter having too many characters with no spaces in between

oh well
SoftMotion3D
AGK Developer
18
Years of Service
User Offline
Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 11th Jul 2008 10:39
no you could make the rain look better....

you have tuns of room to code more. Maby code some wind effects into it er something. Or draw a nice scene that its raining on.

im just saying i bet you could code alot more into 20 lines
jeffhuys
17
Years of Service
User Offline
Joined: 24th May 2006
Location: No cheesy line here.
Posted: 11th Jul 2008 15:43
Why is everyone always uncapping the sync-rate?
Mine runs on 2770 fps then...



You're the 'th to view this signature!
Gosub
16
Years of Service
User Offline
Joined: 23rd Sep 2007
Location:
Posted: 11th Jul 2008 21:21
Quote: "no you could make the rain look better....

you have tuns of room to code more. Maby code some wind effects into it er something. Or draw a nice scene that its raining on.

im just saying i bet you could code alot more into 20 lines"


I agree with what you're saying

Quote: "Why is everyone always uncapping the sync-rate?
Mine runs on 2770 fps then..."


Rain falls quickly in my experience?

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