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DLL Talk / PureGDK - No 3D when compiled without debug???

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MACRO
20
Years of Service
User Offline
Joined: 10th Jun 2003
Location:
Posted: 3rd Jul 2008 00:10
Hey

I am just trying out PureGDK and it looks awesome at least for what I want it for.

When I build/run using the Debugger it works perfectly.

When I build/run without the Debugger it loads and works but no 3D graphics are rendered to the render window.

Has anybody else seen this or is it just me??

Also out of interest who else here uses PureGDK?

Specs are..

Vista64
AMD 5200+
6GB Ram
Nvidia 7800GTX

DarkBasic Pro 6.9
PureBasic 4.2
PureGDK 1.03-4.20 Upgrade

Macro
MACRO
20
Years of Service
User Offline
Joined: 10th Jun 2003
Location:
Posted: 3rd Jul 2008 01:01
This appears to be due to installing the DBPro 6.9 update.

I have now reverted to 6.8 which seems fine - that will teach me to try and sit on the bleeding edge

Macro

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