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FPSC Classic Product Chat / Animation effecting lag

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Message
Cong
16
Years of Service
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Joined: 25th Apr 2008
Location:
Posted: 3rd Jul 2008 18:30
Hey

My question is if i was too animate fully a whole mucle system and too make it a very realistic rig on a character too be put into fpsc will this effect lag in anyway as i know that polys effect lag and im am just wondering if i should bother?
Aaagreen
17
Years of Service
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Joined: 4th Sep 2007
Location: City 17
Posted: 3rd Jul 2008 19:47
The bigger the animations for each character/object, the more lag there is. So what you want to do should be fine, as long as you stick to small amounts of frames.

The Simon Cowell of TGC.
Cong
16
Years of Service
User Offline
Joined: 25th Apr 2008
Location:
Posted: 3rd Jul 2008 21:01
Okay as yes i see now thnaks

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