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Dark GDK / how to create many monster and save resource

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Taoie
16
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Joined: 29th Mar 2008
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Posted: 4th Jul 2008 11:12


like this picture there are same monster medel..

make them to object class and use dbcloneObject?.

for sure i think it can't use dbInstanceObject..because all monster will do same action..

but using dbCloneObject .. it load new model to memories so ..i think it will slow down if call many monster..

so how they do if wanna call many monsters and save resource
so game look faster...
Mahoney
16
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Joined: 14th Apr 2008
Location: The Interwebs
Posted: 4th Jul 2008 11:18
I'm pretty sure the GDK handles this automatically. It should use the resources for models efficiently all by itself.
Taoie
16
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Joined: 29th Mar 2008
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Posted: 4th Jul 2008 12:04
so why i use dbcloneObject morethan 20 to 30 monsters
my Frame Per Section is lower than 30...

my model is low poligon model ..
my computer spec: core2 duo 1.9hz 2Gb ram vga geforce 8600gs

>"< .... is there something wrong..
sydbod
16
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Joined: 14th Jun 2008
Location: Just look at the picture
Posted: 4th Jul 2008 17:18
There are more than just graphics that will slow down a game.

Maybe the supporting code for each monster is just too slow and as you run through the code multiple times (once for each monster) then this code is slowing things down.

Without people here being able to see your relevant code fragments, they will not be able to advise you.
Zuka
16
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Joined: 21st Apr 2008
Location: They locked me in the insane asylum.
Posted: 4th Jul 2008 22:21
Quote: "
core2 duo 1.9hz 2Gb ram vga geforce 8600gs
"


1.9hz? How does that thing even run?

Lol.

I'm on a 2.53ghz processor right now, with an ATI Radeon 9550. Yeah, ATI isn't good with DirectX. Oh well.

Mahoney
16
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Location: The Interwebs
Posted: 4th Jul 2008 22:22
2.53 Ghz what? I'm on a C2D 1.6 Ghz, and I can run Crysis on Medium.
SunDawg
19
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Joined: 21st Dec 2004
Location: Massachusetts
Posted: 4th Jul 2008 22:26
1.6 GHz Core 2 Duo is plenty of horsepower, what's more important is a strong video card.


My site, for various stuff that I make.
Mahoney
16
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Joined: 14th Apr 2008
Location: The Interwebs
Posted: 4th Jul 2008 22:28
My point. Don't look at Ghz. Look at architecture.

Also, the 8600 GT helps.
Zuka
16
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Location: They locked me in the insane asylum.
Posted: 4th Jul 2008 22:37
My video card is a comparative artifact. I can't even run simple games, like SimCity 4. No pixel shader.

Mahoney
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Posted: 4th Jul 2008 22:38
Wow. That's killer on your CPU. What processor is it?
Zuka
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Joined: 21st Apr 2008
Location: They locked me in the insane asylum.
Posted: 4th Jul 2008 22:40
Not sure.

I need a new hard drive too... this ones a Maxtor, don't know what model. Only 60 gb, and only about 7 gb left.

Mahoney
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Posted: 4th Jul 2008 22:41
Yeah. Hard drive really can cut on load times.
Zuka
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Location: They locked me in the insane asylum.
Posted: 4th Jul 2008 22:51 Edited at: 4th Jul 2008 22:52
I have a (fried) Barracuda 7200.7 160 GB drive laying here on my desk.

That was an unintentional joke. Fish and chips?

Mahoney
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Posted: 4th Jul 2008 22:53
I have the Barracuda 7200.10 160 GB in my computer.
Zuka
16
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Joined: 21st Apr 2008
Location: They locked me in the insane asylum.
Posted: 4th Jul 2008 23:01
Nice. I wish mine still worked. It's a good hard drive. But it got hit by lightning.

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