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FPSC Classic Models and Media / Character model streched out

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Trugar
16
Years of Service
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Joined: 8th Jun 2008
Location: New York
Posted: 5th Jul 2008 01:40
ok all i did was animate him so he can lay on the ground with hands near his chest, and retextured him. but now when i import him into fpsc hes all stretched out. pic supplied

I animated and exported him using Fragmotion if that helps

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Deathead
18
Years of Service
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Joined: 14th Oct 2006
Location:
Posted: 5th Jul 2008 02:01
Can we see a fragmotion pic?


Trugar
16
Years of Service
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Joined: 8th Jun 2008
Location: New York
Posted: 5th Jul 2008 02:14
sure attached.

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Trugar
16
Years of Service
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Joined: 8th Jun 2008
Location: New York
Posted: 5th Jul 2008 02:18
and heres the file itself

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some kid
16
Years of Service
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Joined: 28th Nov 2007
Location: in UR room, stealin\' UR stuff
Posted: 5th Jul 2008 08:55
that...is officially the wierdist glich I have ever seen.

"all you can do is fail, but that's on the road to sucsess"
-Teddy Rosavelt
icycold 2367
16
Years of Service
User Offline
Joined: 10th Jun 2008
Location: Why do you wanna know?
Posted: 5th Jul 2008 09:01
I got weirder. We should make a weird glitch contest. My water physics shoot you in the air like a bullet. I think its to high of a boundary.

My Underwater!
Trugar
16
Years of Service
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Joined: 8th Jun 2008
Location: New York
Posted: 5th Jul 2008 09:03
i feel so fortunate
Seth Black
FPSC Reloaded TGC Backer
19
Years of Service
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Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 5th Jul 2008 18:42 Edited at: 5th Jul 2008 18:43
Quote: "...officially the wierdist glich I have ever seen..."


Yep. I've gotten this glitch with virtually all of my custom media that I cycled through FragMotion.

The media was rendered just about useless right around the V1.0.7 updates...

@Deathead,

Do you have a work-around for this, by any chance?


SamHH
17
Years of Service
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Joined: 9th Dec 2006
Location: Vermont
Posted: 5th Jul 2008 20:47
Try turning shaders on.


Trugar
16
Years of Service
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Joined: 8th Jun 2008
Location: New York
Posted: 5th Jul 2008 21:08
Thanks now he works but now he's standing half way threw the floor pretty sure thats my fault

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SamHH
17
Years of Service
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Joined: 9th Dec 2006
Location: Vermont
Posted: 5th Jul 2008 22:21
Move the bone named bip01 down to the feet of the character.


Violent Pigeon
16
Years of Service
User Offline
Joined: 30th Dec 2007
Location: London, Great Britain
Posted: 7th Jul 2008 22:28
Please use JPG or PNG for gods sake, takes half a hour to load on broadband

My MMORPG: check out the forums at http://www.mechtec.net/forum

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