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DB PROgrammer
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Posted: 9th Jul 2008 10:31 Edited at: 9th Jul 2008 10:31
Just looking for some C&C on my hand model




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hookkshot
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Location: Adelaide, Aus
Posted: 9th Jul 2008 11:17
i think its very accurate except for the finger nails i think they need to be a bit light it looks like the color of the hands are a bit to red like when your hands are in ice water to long and the blood circulation slows down

[href]www.splitsecondgames.com[/href]
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DB PROgrammer
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Posted: 9th Jul 2008 12:00
I'll redo the finger nails and take out some of the color in the hands tomorrow. Please more crits


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Alucard94
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Posted: 9th Jul 2008 12:03 Edited at: 9th Jul 2008 12:04
I suggest you model it to this video tutorial http://youtube.com/watch?v=J1mExXURsWk , that's how I got the hand modeling down Very good tutorial.


JoelJ
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Posted: 9th Jul 2008 20:57
it looks like the thumb is pointing straight up like the fingers, the thumb shouldn't be doing that. It should be rotated out. But it might just be the angle of the screen shot.

It's looks good though! Good job.

[center]
DB PROgrammer
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Posted: 10th Jul 2008 00:19
@Alucard94
Quote: "I suggest you model it to this video tutorial http://youtube.com/watch?v=J1mExXURsWk , that's how I got the hand modeling down Very good tutorial."


I'll take a look at that tutorial a little later.

@JoelJ
Quote: "it looks like the thumb is pointing straight up like the fingers, the thumb shouldn't be doing that. It should be rotated out. But it might just be the angle of the screen shot.

It's looks good though! Good job"
.

Thanks, and yea the thumb wasn't right but I fixed it. Once I update the texture i'll post some more screenshots.


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DB PROgrammer
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Posted: 10th Jul 2008 05:44 Edited at: 10th Jul 2008 05:45
Here is an updated version.



Please more comments and crits!


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Venge
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Location: Iowa
Posted: 10th Jul 2008 06:08
Looks better.

The palm looks kind of flat, maybe it's just the texture/lighting though.

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DB PROgrammer
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Posted: 10th Jul 2008 10:44
Thanks, i'll try darkening the texture around the palm area that should help. C&C anyone


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Alucard94
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Posted: 10th Jul 2008 10:51 Edited at: 10th Jul 2008 10:51
Looking good! Better than the first one for sure! And it seems as you have given the thumb it's area that it should have(although it is a bit hard to see from the texture, mind posting just a solid wireframe shot of it? )
Also you might want to add the proper edgeloops at the bends of the fingers.
But still, great job none the less!


DB PROgrammer
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Posted: 10th Jul 2008 21:32 Edited at: 10th Jul 2008 21:32
Ok, wireframe and texture update.



BTW Alucard94 your sig is wrong. It says "if someone says 'plz' instead of 'please', i say 'no' because it's shorter then 'yes'"
It should say(or it did when it was just text)
"if someone says 'plz' because it's shorter then 'please', i say 'no' because it's shorter then 'yes'"


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Seppuku Arts
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Location: Cambridgeshire, England
Posted: 10th Jul 2008 22:06
Quote: "It should say(or it did when it was just text)
"if someone says 'plz' because it's shorter then 'please', i say 'no' because it's shorter then 'yes'""


You'd be right...except, shouldn't it be:

"If someone says 'plz' becasuse it's shorter than 'please', then I'll say 'no' because it's shorter than 'yes'"


Anyway, nice hand modelling, although making the palm less flat might be a good idea, perhaps a edge from the inner thumb down the palm towards the wrist and have any other edge follow that flow just to show the muscle that goes there.

"Experience never provides its judgments with true or strict universality; but only (through induction) with assumed and comparative universality." - Immanuel Kant
DB PROgrammer
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Posted: 10th Jul 2008 22:19 Edited at: 10th Jul 2008 22:19
Ahh!! The evil then and than, it always gets me Thanks for the crits on the model, i'll try' em later today.


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QuothTheRaven
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Posted: 11th Jul 2008 08:00
Those are some nice looking hands. Skin tone looks a little unnaturally tanned, but other than that, quality.

DB PROgrammer
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Posted: 12th Jul 2008 10:11
Thanks


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lukex10
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Posted: 12th Jul 2008 15:15
very shexy hands oj,but really good.keep it up and dont stop.

new pc for chrismas is nvidia 8800gtx ADM 4800 2.5ghz 2gb ram 250 gb hard drive
DB PROgrammer
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Posted: 12th Jul 2008 18:31
Thanks, and don't worry I don't think i'll ever stop


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Alucard94
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Posted: 12th Jul 2008 18:41
Quote: "Thanks, and don't worry I don't think i'll ever stop
"

You will after I kill you in your sleep...

Sleep aware of the danger.

Looking nice man.



DB PROgrammer
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Posted: 14th Jul 2008 19:23 Edited at: 14th Jul 2008 19:24
Ahh!!! Don't do it Alu...



As you can see i'm not very good at rigging.


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Alucard94
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Posted: 14th Jul 2008 19:27
Death to the PROgrammer!


Deathead
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Posted: 16th Jul 2008 17:39
The rig could be improved as you can see the mesh popping up.

Sometimes, you have to be cruel to be kind......

Osiris
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Posted: 16th Jul 2008 19:02
Also, those fingers look really thin.

RIP Max-Tuesday, November 2 2007
You will be dearly missed.
DB PROgrammer
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Posted: 16th Jul 2008 23:05
@Deathhead
Yea, I know. Still trying to learn to rig correctly with Blender

@Osiris
I relized that, it's because the dagger is too big for the hand, I should have scaled it down more.


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Forza Inter
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Posted: 23rd Jul 2008 20:57
are you going to release these amazing hands?

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