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FPSC Classic Product Chat / problem with an animation

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prophet ciccio
16
Years of Service
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Joined: 14th Nov 2007
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Posted: 10th Jul 2008 11:40
hello I have a question that might seem like idiot.

I took a head and I animated using the morpher modifier. so far so good, the problem was born when I tried to export it using pandasoft directx. Well when I tried to use it in fpsc and I performed no animation, I opened with fragmotion and I noticed that there were no animations.

after the explanations here is the question

is this normal?

and is normal that pandasof not export animations when using the morpher or we need another kind of modifier for facial expressions, or I wrong I somehow step?

because in 3ds max works well

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