hey i replied to a post made by HZence about tile engines, but just incase nobody has a look at his post and is curious about how to do a tile engine here is mine
http://www.geocities.com/shwuckie/PxP.jpg
right click on that link and choose SAVE AS and rename it to PXP.ZIP
(stupid yahoo doesnt allow zip files!!!) extract it into a folder and compile, altho in likelihood you will need to delete the .dbpro file and create a new project file for it.
ok so heres the deal, its set to run @ 640*480 and it features:
8 directional pixel scrolling (use the cursor keys)
collision detection
multi-layered maps
animated tiles
so i hope ya benefit from it! ummm if ya use it or modify it for ya own projects... dont forget to credit me!!!!!!!!!
oh and dont use the grafix that are supplied for ya own proggies, cause i just ripped those from here n there , so it looked good
(i cant draw hehe)
muwhahahahaha!
optic blast! megablast! have a blast!!