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Dark GDK / GUI for DarkGDK

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kay_hao
16
Years of Service
User Offline
Joined: 11th Jul 2008
Location:
Posted: 11th Jul 2008 11:13
My group are developing a PC game under WinXP, and I take charge of GUI, so I wonder which platform or tool should I choose to develop the GUI: D3D or CEGUI or the Dark itself? Which one is better? I expect the one I choose is effcient and easy to be learnd!:p
SunDawg
19
Years of Service
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Joined: 21st Dec 2004
Location: Massachusetts
Posted: 11th Jul 2008 18:18
Dark GDK is easy enough to program reasonably efficient interfaces, and would certainly be the fastest, in terms of actual programming time.


My site, for various stuff that I make.
kay_hao
16
Years of Service
User Offline
Joined: 11th Jul 2008
Location:
Posted: 12th Jul 2008 06:03
I can only find a Button in Dark GDK demos, but any other control objects, such as Sliders or Edit boxes.
So can Dark GDK itself implement these control objects above?
Morcilla
21
Years of Service
User Offline
Joined: 1st Dec 2002
Location: Spain
Posted: 12th Jul 2008 12:21
Your imagination is the limit

Here are examples of how this can be done in DBPro:

Code Snippets - [DBP] More Windows!!

[DBC] Media-Less GUI Function Collection

I guess sprite is the word...isn't it

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