Uber Demo
Preview Version (Stage 1 of Competition)

All Custom Modeling

UVW Mapping and Texturing

Setup Scene

Add scaling

Setup PhysX Objects (rigid and soft)

Create force to pickup objects and toss them around

Create Cloth objects

Setup Fluid Emiters

Create Tornado/Wind Forces

Finish Gui and fine tune any "bad" physics

Lighting

Setup Objects as breakable

Polish (Special effects, Shaders, etc.)
Final Version (Stage 2 of Competition)

Sandbox Mode w/ different scenes

Breakable Objects (Vase, tv, etc.)

Add special effects to book objects

?Add Music?
I welcome harsh criticism, so please let me know