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FPSC Classic Models and Media / Model Texture Question

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OzzyZigg
16
Years of Service
User Offline
Joined: 24th May 2008
Location: Everywhere
Posted: 13th Jul 2008 04:32
Hi,

I was wondering if someone could tell me how to access the textures for the character models for possible GIMP alteration.

I assure everyone that I will not sell any changed models, in commercial games or on another site, but keep them in my own FPS games.

Thanks.

-Ozzy
Dar13
16
Years of Service
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Joined: 12th May 2008
Location: Microsoft VisualStudio 2010 Professional
Posted: 13th Jul 2008 04:37
texturebank is where you'll find the textures for the stock media
note: you CAN sell changed textures they just have to be fundamentally altered.

I know not what WWIII will be fought but I do know that WWIV will be fought with sticks and stones-Albert Einstein
OzzyZigg
16
Years of Service
User Offline
Joined: 24th May 2008
Location: Everywhere
Posted: 13th Jul 2008 16:35
When I opened up my Texturebank, there was no option for character or any other entity texture. Is there something I am missing?

-Ozzy
CoffeeGrunt
17
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 13th Jul 2008 16:40
For example, the ColX texture is in Entitybank/ScFi/Characters.......

Called something like ColX_D2.dds, or _D2.tga......

OzzyZigg
16
Years of Service
User Offline
Joined: 24th May 2008
Location: Everywhere
Posted: 13th Jul 2008 17:11
Thanks! That works, but now I have another problem, what program made these textures?

-Ozzy

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