I am trying to Code a lil mini RPG Game, I read a tutorial... but it never said how to load a .obj for a character... Sooo This is what I have, but when I try to load the obj... It comes up with an error...
Sync On : Sync Rate 0
Do
if Button(20,55,"New Game")=1 then Goto New_Game
Button(20,95,"Load Game")
If Button(20,135,"Exit")=1 then End
sync
loop
New_Game:
cls
Repeat
Text 240,220,"Get Ready to Play";
sync
Until scancode()>0
Load Object "gargoyle.obj",1
movespeed = 75
turnspeed = 87.5
time=timer()
Do
gameTime=timer()-time
MSframe#=gameTime*(movespeed/1000.0)
TSframe#=gameTime*(turnspeed/1000.0)
If Upkey()=1
Move Object 1,MSframe#
endif
If Downkey()=1
Move Object 1,-MSframe#
endif
If Leftkey()=1
Dec a#,TSframe#
endif
If Rightkey()=1
Inc a#,TSframe#
endif
yrotate object 1,a#
posx#=cos(270-a#) * 30 + object position x(1)
posz#=sin(270-a#) * 30 + object position z(1)
Position Camera posx#,object position y(1)+6,posz#
Point Camera object position x(1),object position y(1)+6,object position z(1)
time=timer()
sync
Loop
end
function Button(x1,y1,WORDS$)
Pressed=0
x2=Text Width(WORDS$)
y2=Text Height(WORDS$)
if mousex()>x1 and mousex()<x1+x2
if mousey()>y1-y2 and mousey()<y1+y2
Pressed=1
endif
endif
if pressed=1 then ink rgb(255,0,0),0 else ink rgb(255,255,255),0
if pressed=1
Pressed=Mouseclick()
else
pressed = 0
endif
text x1,y1,WORDS$
endfunction pressed