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FPSC Classic Product Chat / Changing Multiplayer start weapon?

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Puff
16
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Joined: 24th Oct 2007
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Posted: 16th Jul 2008 23:47
Ok, I have searched briefly and I apologise if this is in the wrong place or whatever.

But basically, id like to create a nice lil multiplayer map for me and my mates. Now is there anyway to change the gun what the entity character uses?

Obviously with start markers in story mode (whatever) you choose in detail of the players. Is there anything like that scripted for multiplayer?

Adjusting, health, weapon things like that.

If anyone can point me in the right direction that'd be a huge help.

Much appreciated.
A.W
Sunflash
19
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Joined: 28th Jun 2005
Location: Seattle, Wa
Posted: 16th Jul 2008 23:54
I've had the same problem. It seems you don't get the drop down box that allows you to select a weapon for the person to start with. This is because that drow down list is only provided in the player start marker, which isn't used for multiplayer games

My only solution is to choose one of the "unarmed" variations of the character, changing the texture if desired, then placing the correct starting weapon under his feet.

Mountain Dew, happiness in a bottle.
Puff
16
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Posted: 16th Jul 2008 23:55
Yeah I spose. Thats one way of doing it.

I was just curious if anyone knew possible scripts to edit varibles or some stuff
Sunflash
19
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Joined: 28th Jun 2005
Location: Seattle, Wa
Posted: 17th Jul 2008 00:22
Well in all honesty, when creating a multiplayer arena, having the weapons drop down list added to the characters properties menu should be a must. It's something to request.

Mountain Dew, happiness in a bottle.
RedneckRambo
17
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Joined: 19th Oct 2006
Location: Worst state in USA... California
Posted: 17th Jul 2008 00:28
Open up the character's .fpe and change the hasweapon line.


Sunflash
19
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Joined: 28th Jun 2005
Location: Seattle, Wa
Posted: 17th Jul 2008 00:31
Yup, thats a much better fix. But just that, a quick fix.

Mountain Dew, happiness in a bottle.
Puff
16
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Joined: 24th Oct 2007
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Posted: 17th Jul 2008 00:35
Were is the character's .fpe?

Sorry if its an extremely moronic question. But I just looked and must of over looked it :S
Puff
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Posted: 17th Jul 2008 00:38
Ahh found them!

Sorry.

And thanks for all the help guys. Much appreciated.
RedneckRambo
17
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Joined: 19th Oct 2006
Location: Worst state in USA... California
Posted: 17th Jul 2008 00:38 Edited at: 17th Jul 2008 00:39
It's in the entity bank folder that the character is in. Say we're opening the .fpe of a conker. First you would open up your fps creator folder<files<entitybank<scifi<characters<and there will be a conker.fpe in there.

[edit] Glad to help.


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