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FPSC Classic Models and Media / Help with making custom model textures

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PWND
16
Years of Service
User Offline
Joined: 10th Jan 2008
Location: Anywhere but here
Posted: 18th Jul 2008 05:50
Hello FPSC Community,

I have been working with Maya PLE and finally got a model I like but know I need a texture for a human female. I have photo references and was wondering how you turn it into a texture. Is there a program or something of the sort that turns pictures into textures?

Thank You,
Me
Punk13
17
Years of Service
User Offline
Joined: 7th Oct 2007
Location: In EpikLand!
Posted: 18th Jul 2008 06:07
You have to uv map it first, then once you do that you export the uv template and open it up in a paint program, i prefer paint.net, then drag the parts and lay them on top of the template so for example

Cut the are and past it onto the other arm on the template. hope it helps

PWND
16
Years of Service
User Offline
Joined: 10th Jan 2008
Location: Anywhere but here
Posted: 18th Jul 2008 06:11 Edited at: 19th Jul 2008 04:29
It helps a little do you know any uv map tutorials? Thanks
Aaagreen
17
Years of Service
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Joined: 4th Sep 2007
Location: City 17
Posted: 18th Jul 2008 16:55
Please remove the download link for that texture, as it is property of TGC and is not normally available for free.

The Simon Cowell of TGC.
Roger Wilco
19
Years of Service
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Joined: 6th Jul 2005
Location: In the Shadow of Chernobyl
Posted: 18th Jul 2008 17:09
No worries, it's just the entity icon, so there's nothing bad any possible pirates can do with it. Except paint a moustache on her, maybe.

Check out the Gunn3r Games web-site and its growing community, and expand the joy of indie development!
http://www.gunn3rgames.net/
Aaagreen
17
Years of Service
User Offline
Joined: 4th Sep 2007
Location: City 17
Posted: 18th Jul 2008 17:21
Oh, ok then

The Simon Cowell of TGC.
Punk13
17
Years of Service
User Offline
Joined: 7th Oct 2007
Location: In EpikLand!
Posted: 18th Jul 2008 19:52
mmm, Well look on the uvmapper official site and there is some there

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