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Work in Progress / Softbody engine -WIP-

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Gedo831
19
Years of Service
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Joined: 21st Dec 2004
Location: Japan
Posted: 18th Jul 2008 08:06 Edited at: 18th Jul 2008 08:10
I added some functions to my softbody engine I have been working for a year.

Now, it has following functions:
a. Collision detection with sphere and capsule shaped collider object.
b.Softbody object deforms along with collider object when you move SB object or colliders, of course.
c.You can built any shape of softbody object with a softbody editor specially made for this engine.
d.You can control your softbody object in several ways:
i)You can give velocity to control your object.
ii)You can drag anchored nodes in your softbody object to move it directly.
iii)Of course, you can use both way above at the same time.
Now I start working for adding collision system with convex shaped collider, but this function may slow the whole engine down a bit. Let see how it's gonna be.
If you are interested, please visit my blog. I have some clips there..
http://gedo831.blogspot.com/search/label/%E3%83%97%E3%83%AD%E3%82%B0%E3%83%A9%E3%83%9F%E3%83%B3%E3%82%B0
flickenmaste
16
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Joined: 2nd May 2008
Location:
Posted: 18th Jul 2008 08:19
sweet...physics FTW!


[url=http://userbarmaker.com/][img]
C0wbox
18
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Joined: 6th Jun 2006
Location: 0,50,-150
Posted: 18th Jul 2008 16:14
@ Gedo831
Let me get this straight:
You aren't using Dark Physics here?

Because if you aren't then this is amazing work.

zzz
19
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Joined: 13th Nov 2005
Location: Sweden
Posted: 18th Jul 2008 18:22
Really impressive work!

Gedo831
19
Years of Service
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Joined: 21st Dec 2004
Location: Japan
Posted: 18th Jul 2008 19:23
@C0wbox
Of course not. Ha ha.
I consider your question as the words of praise.
Whole idea is started from Mr.Walabar's 2D spring physics. His code taught me all basis of particle&mass spring system.
I purchased DP and I love it. It is almost perfect for rigid body, but not sufficient for me about softbody. Or I should say it is too much for my game making. That is the reason why I started making my own softbody engine.
dark coder
22
Years of Service
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Joined: 6th Oct 2002
Location: Japan
Posted: 18th Jul 2008 20:10
Very impressive! It has even more features than DarkPhysics' soft-bodies, you can even click and drag points :p. Does this only work with cloths or can you make any object? Like a soft-body box or something.

Sixty Squares
18
Years of Service
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Joined: 7th Jun 2006
Location: Somewhere in the world
Posted: 19th Jul 2008 01:31
Wow. At first I thought this was Dark Physics, but then I realized it wasn't and now I'm really amazed .

Gedo831
19
Years of Service
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Joined: 21st Dec 2004
Location: Japan
Posted: 19th Jul 2008 06:21
@dark coder
http://jp.youtube.com/watch?v=XofSNnqmKvg
Yes, you can make softbody box as above. This clip was made in the older version of my softbody engine though.

I can make any softbody shape, but it is a tough task to set parameter for making it behave as I wish. To make it easier, I still need to improve my softbody editor.

Wait for more progress...
Silvester
18
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 19th Jul 2008 09:38
Interesting, Looks like pudding against the wall. But then without it getting stuck.
Roxas
19
Years of Service
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Joined: 11th Nov 2005
Location: http://forum.thegamecreators.com
Posted: 21st Jul 2008 01:02
Oh, First i tough this was really impressive. Then i saw you were from Japan

Lol joking But i must say Japanese are some genius people.

Your signature has been erased by a mod because it was too big
Alucard94
17
Years of Service
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Joined: 9th Jul 2007
Location: Stockholm, Sweden.
Posted: 21st Jul 2008 01:36
Quote: "Lol joking But i must say Japanese are some genius people.
"

You mean Asian people in general.


flickenmaste
16
Years of Service
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Joined: 2nd May 2008
Location:
Posted: 24th Jul 2008 07:56
looks cool


[url=http://userbarmaker.com/][img]
Cliff Mellangard 3DEGS
Developer
18
Years of Service
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Joined: 20th Feb 2006
Location: Sweden
Posted: 24th Jul 2008 12:56
impressive stuff.

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