Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Product Chat / A problem with a Key

Author
Message
diabl0
16
Years of Service
User Offline
Joined: 14th Jul 2008
Location:
Posted: 21st Jul 2008 01:24
Ok, I have made the door, and In the AI Scripts under main I put the doorkey.fpi script, and under AI Automated Use Key I put the name Red Key. I placed a Key and renamed it to Red Key and walked over to the door and it said (You need a key to open this door) Or (This door requires a Key) or something... I have pressed Enter, Space... What is the problem ...?
xplosys
18
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 21st Jul 2008 01:47
Did you pick up the key? Even when you pick up the key, the door will still give the message, but pressing enter should open it.

Best.

diabl0
16
Years of Service
User Offline
Joined: 14th Jul 2008
Location:
Posted: 21st Jul 2008 02:12
Yep, Picked up the key, The door still gave the message, and I pressed enter... Still nothing...
xplosys
18
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 21st Jul 2008 02:32
Well, that's pretty much the procedure. Maybe check your spelling?

best.

diabl0
16
Years of Service
User Offline
Joined: 14th Jul 2008
Location:
Posted: 21st Jul 2008 02:40
Nvm I fixed it Not suppose to put it in main function put it as start D Thanks

Login to post a reply

Server time is: 2024-10-11 05:29:03
Your offset time is: 2024-10-11 05:29:03