Quote: "I see posts about bugs, but I haven't experienced very many myself. And when I look in the Temporary/Bug thread, there seem to be very few reported since the 1.08 patch. So either the bugs are here to stay because they're not being reported, or people are finding ways around them, or there are a lot of user issues. Either way, I'm not seeing anything preventing someone from putting out a quality game."
I never really tested 1.08, because I have no reason to even use FPS Creator anymore, I just linger around these forums with the knowledge I have
Quote: "As for ATI support, I've seen several posts with people running on ATI just fine. Is it a TGC issue or an ATI driver issue? Back when I was shopping for cards, ATI didn't make the top 10 for directx 10 compliance. Things may have changed since then. Mind you, I don't blindly support TGC when it comes to X10. I think they really screwed me by not sharing that they'd take 8 months off to give features to X9 that X10 doesn't have."
The drivers are indeed the problem, but many other games work with the drivers that fail with FPS Creator X10. And that they went to X9 for a while, thats not bad... The majority of the market is still on XP, although more and more are coming to Vista, not everyone has a Direct X10 computer by now yet.
Quote: "That all being said, my personal philosophy is that the more successful people are the ones who deal with and overcome obstacles and never make excuses as to why they can't succeed. There are a lot of people here who want to be game developers. But they don't want to put the time and effort in. I think they read a lot into TGC's statement about making a game without programming. That doesn't guarantee a "good" game. Most people I've run into here aren't trying to make something that will sell and generate a lot of money, thus, you won't see much by that measurement. It doesn't mean it can't be done."
True, however I still see people here thinking they can make the next Half Life(I'm not going to compare it to Halo, I don't like that game
) or something, But anyhow, if people put more effort in it(Like Buttered Fingers did in Umbra and such) then the games CAN be commercial quality. However it still is unlikely to find one.
Quote: "Oops, I guess we're a bit off topic. LOL"