Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPS Creator X10 / ramspace

Author
Message
fps shoot up
16
Years of Service
User Offline
Joined: 19th Jul 2008
Location:
Posted: 21st Jul 2008 22:00
On the website it says min.requirments are 1 gb of ram recomended is 2 gb I only have 1 gb ram. how fast will it go I wont mined to turn the graffics down eithter so?

My first multi player fps game!! .http://www.megaupload.com/?d=K9M4Q211
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 23rd Jul 2008 10:40
Slow, or it will crash because it has too little RAM. Vista itself takes around 1GB of RAM, so you need 1.5GB to get Vista to run correctly with some programs running, and 2GB to support FPS Creator X10 correctly. It may work, or may not. But I suggest you to never go below the program's or game's recommended specs.

fps shoot up
16
Years of Service
User Offline
Joined: 19th Jul 2008
Location:
Posted: 23rd Jul 2008 20:12
ok thanks what if I puy 4 GB ram on my computer and whats x10?

My first multi player fps game!! . http://www.megaupload.com/?d=S30AM94L
Jasonorc
16
Years of Service
User Offline
Joined: 29th Apr 2008
Location: Turn around...
Posted: 27th Jul 2008 16:16
uhhhh....

Yeah, someone else answer this one.

(Runs into the other room and bursts into...Either laughter or tears)

My site: www.skyknight.co.uk
Uthink
18
Years of Service
User Offline
Joined: 30th Sep 2006
Location: State of Confusion
Posted: 27th Jul 2008 17:25 Edited at: 27th Jul 2008 20:33
I'll give it a shot...

Okay, there's X10 the FPS IDE/Engine. And there's DirectX 10 the technology. Since you said you were on the website to get requirements, I'm going to assume you know what X10 from TGC is about. For the technology, I'll let you hit Wikipedia on that. Use "directx" as a search argument.

"I'm trying to find new ways to make this game more attractive." - Dennis Rodman
fps shoot up
16
Years of Service
User Offline
Joined: 19th Jul 2008
Location:
Posted: 27th Jul 2008 18:45
ok thanks.

My first multi player fps game!! . http://www.megaupload.com/?d=S30AM94L
Squelchy Tom
18
Years of Service
User Offline
Joined: 25th Aug 2006
Location:
Posted: 29th Jul 2008 03:14
Quote: "Slow, or it will crash because it has too little RAM. Vista itself takes around 1GB of RAM, so you need 1.5GB to get Vista to run correctly with some programs running, and 2GB to support FPS Creator X10 correctly. It may work, or may not. But I suggest you to never go below the program's or game's recommended specs."


I only have 1 gig ram and vista premium runs fine with anything, compared to a computer that has around 3-4 gig. No blatand difference, apart from around 10 secs shaved off startup time.
fps shoot up
16
Years of Service
User Offline
Joined: 19th Jul 2008
Location:
Posted: 29th Jul 2008 04:03
ok well I am still thinking of getting x10 or not so!

My first multi player fps game!! . http://www.megaupload.com/?d=S30AM94L
Rampage
16
Years of Service
User Offline
Joined: 4th Feb 2008
Location: New Zealand
Posted: 29th Jul 2008 05:20
Don't forget you need a Nvidia Geforce 8400 or up, (highly recommended you get the 8800)

[url=][/url]The Ultimate Battle Mod, high fps, particles, and more.
fps shoot up
16
Years of Service
User Offline
Joined: 19th Jul 2008
Location:
Posted: 29th Jul 2008 05:30
ok I'm gonna buy one so I can get it working.

My first multi player fps game!! . http://www.megaupload.com/?d=S30AM94L
CoffeeGrunt
17
Years of Service
User Offline
Joined: 5th Oct 2007
Location: England
Posted: 29th Jul 2008 12:57
What are your processors, Hard drive size and power supply?

Remember, you need to have a powerful computer in all aspects to run X10....

Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 29th Jul 2008 13:18
Quote: "I only have 1 gig ram and vista premium runs fine with anything, compared to a computer that has around 3-4 gig. No blatand difference, apart from around 10 secs shaved off startup time. "


I use Ultimate, and besides... I said it could run, but not in its full potentional.

fps shoot up
16
Years of Service
User Offline
Joined: 19th Jul 2008
Location:
Posted: 29th Jul 2008 19:29
I don't even know if I want it yet can you sell the games you make or do you have to buy a license.

My first multi player fps game!! . http://www.megaupload.com/?d=S30AM94L
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 29th Jul 2008 19:38
you can sell it, but after you made 5000 GBP, you need to pay TGC 2000 of it, but its unlikely anyone will make a game with FPS Creator that sells that good.

Uthink
18
Years of Service
User Offline
Joined: 30th Sep 2006
Location: State of Confusion
Posted: 29th Jul 2008 19:49
Quote: "but its unlikely anyone will make a game with FPS Creator that sells that good"


As X10 matures I believe it highly likely that we will see successful games that will sell "well."

"I'm trying to find new ways to make this game more attractive." - Dennis Rodman
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 29th Jul 2008 20:15
Quote: "As X10 matures I believe it highly likely that we will see successful games that will sell "well.""


*cough*Advert*cough*

Oh sure, I agree, it is totaly capable, it only has loads of bugs, and graphics that can be done with DirectX9 too. So yeah, possible

[/sarcasm]

Now on a more serious note, at this stage, no way in hell. Maybe when they fix it up, polish it and add ATI support, and offcourse some other proper FPS features. but before that, No way.

Uthink
18
Years of Service
User Offline
Joined: 30th Sep 2006
Location: State of Confusion
Posted: 30th Jul 2008 00:49
I see posts about bugs, but I haven't experienced very many myself. And when I look in the Temporary/Bug thread, there seem to be very few reported since the 1.08 patch. So either the bugs are here to stay because they're not being reported, or people are finding ways around them, or there are a lot of user issues. Either way, I'm not seeing anything preventing someone from putting out a quality game.

As for ATI support, I've seen several posts with people running on ATI just fine. Is it a TGC issue or an ATI driver issue? Back when I was shopping for cards, ATI didn't make the top 10 for directx 10 compliance. Things may have changed since then. Mind you, I don't blindly support TGC when it comes to X10. I think they really screwed me by not sharing that they'd take 8 months off to give features to X9 that X10 doesn't have.

That all being said, my personal philosophy is that the more successful people are the ones who deal with and overcome obstacles and never make excuses as to why they can't succeed. There are a lot of people here who want to be game developers. But they don't want to put the time and effort in. I think they read a lot into TGC's statement about making a game without programming. That doesn't guarantee a "good" game. Most people I've run into here aren't trying to make something that will sell and generate a lot of money, thus, you won't see much by that measurement. It doesn't mean it can't be done. Oops, I guess we're a bit off topic. LOL

"I'm trying to find new ways to make this game more attractive." - Dennis Rodman
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 30th Jul 2008 10:41 Edited at: 30th Jul 2008 10:42
Quote: "I see posts about bugs, but I haven't experienced very many myself. And when I look in the Temporary/Bug thread, there seem to be very few reported since the 1.08 patch. So either the bugs are here to stay because they're not being reported, or people are finding ways around them, or there are a lot of user issues. Either way, I'm not seeing anything preventing someone from putting out a quality game."


I never really tested 1.08, because I have no reason to even use FPS Creator anymore, I just linger around these forums with the knowledge I have

Quote: "As for ATI support, I've seen several posts with people running on ATI just fine. Is it a TGC issue or an ATI driver issue? Back when I was shopping for cards, ATI didn't make the top 10 for directx 10 compliance. Things may have changed since then. Mind you, I don't blindly support TGC when it comes to X10. I think they really screwed me by not sharing that they'd take 8 months off to give features to X9 that X10 doesn't have."


The drivers are indeed the problem, but many other games work with the drivers that fail with FPS Creator X10. And that they went to X9 for a while, thats not bad... The majority of the market is still on XP, although more and more are coming to Vista, not everyone has a Direct X10 computer by now yet.

Quote: "That all being said, my personal philosophy is that the more successful people are the ones who deal with and overcome obstacles and never make excuses as to why they can't succeed. There are a lot of people here who want to be game developers. But they don't want to put the time and effort in. I think they read a lot into TGC's statement about making a game without programming. That doesn't guarantee a "good" game. Most people I've run into here aren't trying to make something that will sell and generate a lot of money, thus, you won't see much by that measurement. It doesn't mean it can't be done."


True, however I still see people here thinking they can make the next Half Life(I'm not going to compare it to Halo, I don't like that game) or something, But anyhow, if people put more effort in it(Like Buttered Fingers did in Umbra and such) then the games CAN be commercial quality. However it still is unlikely to find one.

Quote: "Oops, I guess we're a bit off topic. LOL"



Uthink
18
Years of Service
User Offline
Joined: 30th Sep 2006
Location: State of Confusion
Posted: 30th Jul 2008 16:42
Quote: "I never really tested 1.08"

So why are you saying X10 has "loads of bugs?"

Quote: "The majority of the market is still on XP"

Very true. TGC has always marketed X10 as the future. Anyone trying to develop something and get it out now does so at their own mediocrity.

Some of the best developer here do start with FPSC and then move on to the more conventional engines. It'll be up to TGC to develop a product to allow them to grow without moving on. If that's what they want to do. They may be in their target market now with beginners and teenagers and younger. The dead giveaway is when you see a post talking about things being too hard. LOL

"I'm trying to find new ways to make this game more attractive." - Dennis Rodman
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 30th Jul 2008 17:49
Quote: "So why are you saying X10 has "loads of bugs?""


I did not test it thoroughly, but If it crashes randomly when building a game, or testing it, loading media... that is buggy if you ask me.

Gunn3r
18
Years of Service
User Offline
Joined: 12th Jun 2006
Location: Portland, OR
Posted: 30th Jul 2008 18:30
I haven't had it crash on me once... It seems fairly stable (for FPSC).


Gunn3r Games
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 30th Jul 2008 21:09
Its pretty random I think, since at one person it does, at the other it doesn't... Oh well.

Uthink
18
Years of Service
User Offline
Joined: 30th Sep 2006
Location: State of Confusion
Posted: 30th Jul 2008 23:27
Quote: "but If it crashes randomly when building a game"

However you haven't tested it since the 1.08 patch was released. I think it may be legit to say "X10 used to be buggy", but I don't think it would be fair to say that now.

"I'm trying to find new ways to make this game more attractive." - Dennis Rodman
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 31st Jul 2008 00:25
Quote: "I did not test it thoroughly,"


Meaning, that I did test it, but not every single feature and detail.

IT Guru
19
Years of Service
User Offline
Joined: 24th Sep 2005
Location: Yeovil, Somerset, UK
Posted: 11th Aug 2008 18:56
Have been using 1.08 on a home built box - seems very stable. Although I do have an issue with the frame rate of running a map test or compiled map - working on that issue.


Vista 32 bit Business Ultimate, Asus P532-E SLI Deluxe, 2GB Ballistix Ram, PNY 8800GT 512MB, 500GB HD

Good judgment comes with experience. Unfortunately, the experience comes from bad judgment.

Login to post a reply

Server time is: 2024-11-25 21:39:43
Your offset time is: 2024-11-25 21:39:43