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Game Design Theory / Scariest Things you played and Why?

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CoffeeGrunt
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Posted: 9th Nov 2008 13:43
HL1, some moments were pretty tense, but that got topped by HL2's Ravenholm.....

FEAR isn't scary anymore. Ever since my friend describe it as simply "A gory version of Ghostbusters", I can't keep the ghostbusters theme out of my head whenever I play it lol.....

Prey can be pretty freaky at aloty of points, especially when you start seeing those weird spirit girls....

Guyra
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Posted: 20th Nov 2008 06:47
@Dared1111: Since you mentioned them, I did play through the two ExMortis games. Some of the coolest flash games I've ever played, definetly - and they had a couple of scares and nice atmosphere, though not as much as I had hoped. But I had to recommend them to some friends!


Penumbra: Overture is by far the most frightening game I've ever played! Kept me on the edge constantly! I recommend playing this game alone in the pitch black darnkness to everyone!
Dared1111
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Posted: 20th Nov 2008 16:40
@ Deathhead, most people strafe round their corners so, those tricks do nothing now.

@Coffee Grunt, I didn't really find, Ravenholm scary after a second play through, its more atmosphere than anything.

Hide from the dark, you have nowhere to run
nackidno
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Posted: 22nd Nov 2008 16:42
If you gonna play Penumbra, be sure to check out the pitch black mod for overture by me, and the pitch black mod for black plague by Windexglow. (From the Frictional Forums)

"Ja, för det är jävligt manligt att ligga fosterställning i duschen och raka röven! Testa det! "
Deathead
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Posted: 22nd Nov 2008 18:20
Quote: "@ Deathhead, most people strafe round their corners so, those tricks do nothing now."

My point exactly.



Seppuku Arts
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Posted: 23rd Nov 2008 17:39
The Twighlight Fairy thing in Twilight Princess on the Wii could potentially be scary, as you have the speakers in the wiimote and you have her creppy laugh - potential make-you-jump moments there.

I think anything that limit's the player's movement, so they enter panic mode when try to fight things off - like backing you into a corner. Stuff appearing out of nowhere can work to a degree, for example the Hunters on Left 4 Dead, not scary, but make you scream "oh crap".

Anything that builds suspense to keep you on your toes trying to keep an eye out for anything, having that something come out out you and backing you into the corner may leave panic. Leave your player paranoid - give moments to at least have moment of calm. Eternal Requiem had a sanity metre. Sometimes breaking the link between reality and illusion can help - turn the player into a paranoid schizophrenic - this was my aim with a project I start 2 years ago (but only got the basic stuff done - I couldn't get the character to export animation was my main set back, it never occured to me to use test media) - well the character was going to be a bit schizo.

You sir have the moral ambivalence of a mutated shrimp!
Frankie Pawnage5
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Posted: 27th Nov 2008 00:30
(not really scary, more...of an uneasy feeling) The Darkness - When Paulie Franchetti takes off Jennys head with a revolver, leaving a nice bucket of guts and blood on the window, and then laughing about it...
Why? - Cruel, unexpected, and quite gross.

dude if you really want a turkey sandwich, then make one, and make ham.sdaF?
Oolite
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Posted: 27th Nov 2008 18:16 Edited at: 27th Nov 2008 18:19
Probably been mentioned already but i got a good feeling from condemned 2.

My favourite horror game ever has to be silent hill 2 though, i just love how much thought went into the monster designs and the story.


<yes, the link doesn't work, deal with it.>
Deathead
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Posted: 27th Nov 2008 20:22
I agree with Oolite, Silent Hill 2 is a great horror game. It was so fresh at that time as the only big survivals only had zombies. Whereas Silenthill had some parts which made you think.. OMG! Including one from the first one(I think) when lisa turns into a nurse creature, that was cool.



Bishop
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Posted: 4th Dec 2008 00:58
Bioshock.

The scariest thing in a videogame is, in my opinion, when you think you have an area clear then BAM! Zombies everywhere. FEAR did that well to. I remember walking off an elevator, telling the chick to stay there, and I walked around, carefully, and when I looked back to the elevator, the little girl was there approaching the chick. I think I yelled "WATCH OUT!"!

Bioshock was freaky because it was so atmospheric and very immersive. One moment I'm happily killing zombie-esque's, the next I see the little girl stabbing some dude in the head with a giant needle while singing nursery rhymes.

Creepy!


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bergice
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Posted: 7th Dec 2008 01:20
- Doom 3 general scare, darkness, sounds, ambience

- Doom 3 when you walk towards these metal stairs and then a light turn on under the stairs and you can see the shade of a monster thingie, then the lights go off again and you have to walk up the stairs. That one is really scary.

I think Half Life 2 is good too, with that ghost town and some underground places.


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Phaelax
DBPro Master
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Posted: 10th Dec 2008 11:12
I agree with what's already been said on Thief, my favorite game. The darkness, the droning ambient music in the background, and THE ZOMBIES! The mine scared the crap outa me and so did the occational Buro beasts in the lost city..... Which I got lost in. Even cut scenes were creepy.

Another game was Sanitarium. Never quite figured the game out, but mental patients smashing their own blood-soaked skulls against walls is unnerving.

Ziphilt
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Posted: 25th Jan 2009 05:12
Half-Life 2's Ravenholm and some other bits, and HL2 Episode 1 in entirety. The thing that gets me is not being startled by things appearing out of nowhere, but the feeling that there could be an enemy around any corner, even one I thought was clear. The part of EP1 that made me REALLY shaky was the extremely dark highway tunnel. As far as I know, this is the only part of the game where enemies are spawned inside (not from the outside, like some areas with the Combine) the same area you're in, repeatedly. Also, you need to keep shining your light on zombies so that Alyx can shoot them. I ended up using the console to make every surface as bright as possible, so that I could get through the area with my sanity.
Chris Redfield 2008
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Posted: 29th Jan 2009 12:06 Edited at: 29th Jan 2009 12:09
The Resident Evil's can be scary. They do deliver that "Good Ol Night Of The Living Dead Expirence". Pure old school horror... And bolth the Condemned's we're rather freaky. As well as The Darkness, and The Suffering. And i've heard Half-Life, Bioshock, FEAR, Alone In The Dark, and Silent Hill we're all pretty good too(though i've never played any of them...). But I would have to say that Dead Space is the scariest game i've played yet.

"When i first beheld this apparation--for i could scarcely regard it as less--my wonder and my terror were extreme." Edgar Allan Poe- 1841
Eevil Weevil
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Posted: 2nd Feb 2009 22:34
On Resistance: Fall Of Man where I was on a subway/underground level, and a metal door ha just opened into this room filled with smaller Hybrids - the really slow but humanoid ones, who just sort of moan and shuffle towards you. Anyway, I went into close-shot (R3) view and started shooting them, although they were a bit too close. Then, without me noticing it, one walked up to the door out of my field of view, but near. Anyway, when they get near, they launch themselves onto your screen and sort of start biting your face off. But I was busy shooting.
Then he jumped at my screen and suddenly the massive widescreen which I was sitting next to (my controller was charging) was FILLED with this absolutely blood-choked face which pratically bit my head off. I was like "OH MY HOLY CRAP" and my friend had to shut me up because I was screaming and shouting swear words

Impossible? Anything is impossible. 48'6F'77'20'64'61'72'65'20'79'6F'75'20'77'6F'72'6B'20'6F'75'74'20'6D'79'20'73'69'67'21

Quik
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Posted: 5th Feb 2009 17:35
FEAR!
why? Alma is just FREAKY and SCARY=P

Dead Space: it got some moments when its rly scary, like a body lying on the ground and then it raises itself up, screaming!!
after awhile the game gets lame though =P but rly scary some times =P

Quik, Quiker than most
Dared1111
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Posted: 6th Feb 2009 18:10
Quote: "But I would have to say that Dead Space is the scariest game i've played yet."


I didnt really find Dead Space entirely scary.
Tense yes, eerie yes, gruesome yes, but scary? Minorly, Occasionally, if- I-purposly-walk-into-their-corpse-ly.

But theres no denying that Dead Space gave it's good atmosphere. So tense I wanted to laugh in some insane way.



The main mistake of Dead Space is that the scary moments do not require the player's input and finishes without the player needing to have come closer.

Bioshock fell to a simmilar fate: that i almost put it down and never took it back up, due to the way that you can only ever get one kind of tense feeling; tenseness.

F.E.A.R I kept up, as well as the expansions. Why? Neither Dead Space nor Bioshock give a entirely focal end goal, just a minor thought of lets get out of here, but please do this task... now do this one. FEAR did give a end goal. They were both good games, but they were focusing story based. FEAR focused on both elements.


Sorry if it looked like that was all one rant addressed at one person.

Mr Kohlenstoff
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Posted: 7th Feb 2009 15:11
Quote: "and The Suffering"


Indeed! I downloaded it some months ago (legally, it's free , same for Area 51 which has also some great atmosphere in the beginning) and played it for 1 or 2 hours maybe. And it was extremely scary.. I mean, there was just one kind of enemy all the time, but this nightmare-producing things drove me crazy.. Same for some of the really big moments, like a man in a gas-chamber or this dude hanging in such electric wires in the wall.
Well, however, I still prefer Half Life 2 (Nova Prospekt was imho even scarier than Ravenholm, but I think I've already said that before). And, since I am a total Valve-fanboy Left 4 Dead - at least the first couple of hours I played it. This infinite seeming zombie-hordes which where always introduced by some highly disturbing music, sprinting at you with their evil faces..

Oolite
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Posted: 8th Feb 2009 23:15
Never got scared by Half Life 2, i never thought much of the suffering either.
Dead Space has gone stale aswell, for god sakes i'm getting immune to all this now...

Beast E Gargoyle
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Posted: 10th Feb 2009 21:03
It would have to be playing Legendary and I had my GC stero speakers connected to my PS3. My TV is a HDTV I randomly see my health bar drop for no reason. I turn around and right behind me is an Alpha Werewolf that climbed up behind me after I shoot his claw off while he was coming at me from a wall. The suspense and shriek of it freaked me out.

The Last Great Swordsmen a 3D hack N slash http://lastswordsmen.freezoka.com
Van B
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Posted: 11th Feb 2009 10:25 Edited at: 11th Feb 2009 10:26
EDIT: Damn, never noticed we was on page 2!

Agreed Sindore, those are great movies but not too scary - although I did watch Alien when I was about 8 and remember being scared at the bit where the alien owns that girl with it's tail. Another movie I love is Pumpkinhead, its like 80's horror royalty.

The only movie that scared me in the slightest was 28 Days Later, there's so many creepy parts in that film, zombies+fast=omfgrun.

One new game though that can make me jump 4 or 5 times per game is Fallout3, when you run round a corner and there's a mutant standing 5 feet taller, or one of those centaurs that your not expecting runs out at you, it can be quite scary. Oblivion was like this too but I find Fallout just that extra bit creepier, reminds me of exploring abandoned buildings when I was a kid. Great fun.


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Avoth
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Posted: 11th Feb 2009 16:59
I have to say that there has only been 2 games that have kept me on the edge and my heart racing and thats the following

Area 51
Reason.. Hunting for aliens in the dark with only a torch on the end of your gun sounds great... until you need to reload and the torch is pointing the same direction as the nozzle, ie the roof... sounds fine until your torch lights up the scene infront of you again after you have finished reloading only to find an epic storm of aliens racing towards you.

Call of Cathulu
The game itself was impressive. A gripping story line with imagination firmly built into it. This game kept me holding onto my controler for dear life the visuals were impressive and realistic and pulled you into the game. Everything in the game made you weary of every corner you faced. illusions which you couldnt work out to be real or imagination. Truely a game to try out if you havnt already.
Butter fingers
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Posted: 12th Feb 2009 11:48
I have to add this in because I don't think it's been mentioned but the original CONDEMNED, it was the melee system, sound design and AI put together. THe fact that you hardly ever had a gun, made people with guns genuinely frightening, and the way enemies would run off and hide around corners, shouting and what not, it was just totally scary. No game has ever given me such bad fear-tourettes as that did.

The Suffering (on PC and Xbox) some of the earlier bits in this game were genuinely excellent. THe whole idea that you had murdered your kids was pretty darkside, and it had some of the freakiest character design I'd ever seen at the time.

I want robotic legs.
SikaSina Games
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Posted: 12th Feb 2009 17:42
FEAR 2: Project Origin - Even though I've played the demo only, it freaked me out with the ghosts and whatnot.
Why? - Just the way the tension came at you with the jumps and all that with Alma

Dead Space - Very jumpy, wasn't that scary though.
Why? - The way the characters emerged were just terrifying, they could make sound that sounded like it was from the right, while they were coming from behind.

-FCV

Demon Air 3D
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Posted: 13th Feb 2009 22:57
Doom-3 i played it when i was 10,
Why- well as soon as you open a door a FAT! zombie comes and hits you with a wrence and scares the crap out of you !
Dared1111
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Posted: 15th Feb 2009 18:50
One thing I didnt mention is that when I got Painkiller: Battle out of Hell, Since I played it so much, the first night of having it, when I went to bed, I thought I would be chopped in two, by one of those axe things.

The environments were creepy, they'd turn from a calm, but isolated, dark, moonlit space, to a horrific room with dolls and children with knives trying to kill you... I lost my mind.

nackidno
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Posted: 20th Feb 2009 22:39
Oooh, this one looks creepy!

http://www.youtube.com/watch?v=1QOEgfiipdk

"Ja, för det är jävligt manligt att ligga fosterställning i duschen och raka röven! Testa det! "
THINK
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Posted: 22nd Feb 2009 16:01
my scary part in game was of call of cthulhu drak corners earth,when twon floke aan huting you dowen you have to loke doors bedfore they can enter,chek the movie

----------> http://www.youtube.com/watch?v=7Pf8kcaKJEM&feature=related
Outscape
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Posted: 23rd Feb 2009 22:56 Edited at: 24th Feb 2009 00:06
i think its called Penumbra
1 reason
the music freaks me out
scary music that is whistled or sounds like it. freaks me out lol =)
i can play most games scary or what but i just hate games that have that type of music
and constant fear of enemys just appearing and no defense
lol
*shivers*

http://www.youtube.com/watch?v=Gqc7DJSigBg&feature=related

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Dared1111
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Posted: 24th Feb 2009 22:15
@Nackidno I want that game
bergice
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Posted: 25th Feb 2009 00:34
Shared first place is Doom 3 and Dead Space.

Reason:

Doom 3 has great lightning and they have these really cool scripted enemies sometimes for example the mirror scary effect thing and the zombie jumping out through the stairs.

Dead space is newer and got better graphics and ambience, its a scary game but lacks cool scripted sequences (exept for the beginning when the zombie hunts you) I would say that if doom 3 was made same time as dead space, doom 3 would kick dead space's ass.


Second is totally Penumbra (overture)...

Reason:

It lacks some graphics but the great use of physics and the original ideas make this a great scary game in a different way than the 2 above.



^ Read that if you didnt already...

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zaxer thawl
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Posted: 28th Feb 2009 07:11
This is embarrasing to admit, but Luigi's Mansion scared me a few times. Why did the old granny shoot her eyey at you? when things unexpected happen, i dont have much controll over jumping.
BooArrg
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Posted: 1st Mar 2009 19:01
The scariest game I've played has to be half life 1, but that might just be because I don't have much exposure to that kind of thing. I love the parts where you're just trekking along and one of those nasty tentacle thingymobobers grabs you and starts eating your face.

343 guilty spark on halo 1 is pretty good too, what with the great tension building up to the part where you meet the flood
TinTin
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Posted: 1st Mar 2009 22:16
Well beter late than never, here's my list of scary games.
Halflife 2, Fear, Bioshock, and the just completed, Fear 2

Of them all I'd say the Fear games are the scariest especialy at the beginning of fear 1 when you enter the tiled corridor and the lights begin to flicker as the tiles pop off the wall, excelent.
Fear 2 continues with the scares whith ghostly figures apearing randomly all taking a shot at you and when you shoot back they just turn to dust, I'd suggest buying a few extra pairs of shorts when buying this game and don't play it after dark... 10/10



Cyberspace was becoming overcrowded and slummy so I decided to move. These nice chaps gave me a lift.
nackidno
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Posted: 1st Mar 2009 23:09
I've only played the FEAR 2 SP Demo, might get the full version soon though.

Oooh, We've got into the newsletter!

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Spambergo
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Posted: 2nd Mar 2009 06:02
I'll have to agree with the people who said FEAR wasn't very scary... it had a couple of cheap(although effective) scares, but it really just felt like an action/shooter to me.

As for the scariest game I've ever played... Resident Evil 2. But not for the reasons you might think. Sure it was creepy and all, and I was new to horror games at the time, but it was basically just the usual tricks. Enemies jump through windows, drop from the ceilings, burst through doors, etc. What REALLY made it terrifying was the fact that my friends were too cheap to get memory cards. Suddenly, dieing became more than just an inconvenience... it was a true game over, mission failed!

I still remember those nights of attempting to beat RE2 on single play-throughs as some of the most tense and frightening gameplay experiences ever. Admittedly, it was maddening to lose hours of progress to a cheap shot from a Licker, or a puzzle-fight like the alligator. But it really added a sense of fear that can't exist with a reload button. Of course, we did eventually get a memory card and beat it, but those early attempts will always stand out for me.

Dared1111
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Posted: 9th Mar 2009 19:45
FEAR 2 is pretty damned scary... at least the ghost bits are... They have 1HP, but i still find myself scared, because they mist right in your face, scream and dissapear or scream, attack and dissapear.
StevetS
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Posted: 12th Mar 2009 14:51
Alien Versus Predator - the first one. Used to scare the heck out of me!!!

Loaned it to a friends Dad as he's a massive Aliens fan and he gave it back 'cause although he loved it he was convinced it was going to give him a heart attack!

Also, there's a bit in Bioshock when you're in the level with all the bodies encased in plaster - you walk past one in the near dark then turn around and she's standing behind you. I think I did actually scream!!

tatts
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Posted: 16th Mar 2009 01:25
For me it's silent hill, Resident evil is good too. Not that they are really scary (Horror fan), but just the environment of silent hill gives me creeps. Everything about that game gave me the creeps. That's why it became one of my favourite games . the movie was very cool too. loved the dude with the giant knife, very wicked character.

@ stevetS
I'm a huge alien fan, infact I have a tattoo of one on my lower right calve. I always loved H.R Giger's work. He has some very wicked stuff and I have been following his work for awhile now.

The characters from Species is his too.
Cian Rice
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Posted: 20th Mar 2009 23:06
Eternal Darkness, solely for one scene. My sanity was a bit low and I examined a bath tub... and



A series that's pretty scary in general would have to be Condemned. Monolith seem to be good with creating a scary ambiance for games.

Dared1111
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Posted: 21st Mar 2009 21:02
Anyway. Towards the end of FEAR 2, I started thinking "You cant scare me if I cant do anything about it", which I guess is why the ghosts were scary. The ghosts caused you to look for them and shoot them, before they saw you, and vanished, only to antagonise you when you moved a certain distance (note that there are multiple points of required interaction).
Absolute Sandman
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Posted: 1st Apr 2009 06:10
I am currently playing the remake of resident evil one and am LOVING it. The entire game puts you on edge from the music, to the environment, to the actual zombies and those insane dogs.

However, the most scared I have ever been playing a game was when a friend and I stayed up all night to beat condemned 1 in one sitting and that game is freeking scary. It scared me as much as a horror movie would. I screamed really loud when the torturer starts screaming just as you are about to take a picture of him when you think he is dead.
Tazcat22
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Posted: 26th May 2009 03:23
resident evil 4:

getting your head cut clean off with a chainsaw from behind while you are fighting the ganados in front you.

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