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Dark GDK / Dark GDK collision help

Author
Message
Bigfoot forums
16
Years of Service
User Offline
Joined: 22nd Jul 2008
Location:
Posted: 23rd Jul 2008 03:53
Hey guys, I am new with Dark GDK, My friend and I are making a 3D game, and we are trying to figure out how to program collision into our game. What we want to do is stop all motion when a certain object collides into another object. We have seen functions such as
but we are not exactly sure how to apply such a function into our game. Any help would be deeply appreciated. Thank you.

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the line above is true

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