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icycold 2367
16
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Joined: 10th Jun 2008
Location: Why do you wanna know?
Posted: 25th Jul 2008 06:23 Edited at: 30th Jul 2008 08:31
Im demonstrating some models that i'll release in the tgc store soon. It's a set of Air Ducts the first one of course will be free, it's the straight air duct it can be used for upwards or downwards. All you have to do to use it downwards is rotate it using the number keys 1-6 that also have the symbols !, @, #, $, %, and ^. If you have any problems please tell me. There is also a corner air duct that in the store will cost 25 points most likely. Below will also be a list of the specifications of the models is in the attached readme, and preview of the models will be a in editor screenshot, meshframe screenshot, a model preview, the icon, and a ingame preview. Thank you to any one who is reading this I thank you.

Update 1 - Added the hollow air duct that you can walk through into the tgc store.

~Previews~

Straight




Corner





Walkthrough Straight
All of these links will take you directly to the image at the website www.photobucket.com. All of these images are as well located in the tgc store. Lastly I don't have time to fix the links so i'm sorry but I will the second I can get on a computer again since were leaving now.In Editor
In Game
Meshframe
Model Preview

~Download Links~
Tell me if there are any problems with the installer.

Mirror1
Mirror2
Mirror3

My Website Address...

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5867Dude
18
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Joined: 26th Jun 2006
Location:
Posted: 25th Jul 2008 10:46
Is it possible to make them hollow so the player can go through them?

Aaagreen
17
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Joined: 4th Sep 2007
Location: City 17
Posted: 25th Jul 2008 10:57
Nah, these are just scenery. (I believe)

The Simon Cowell of TGC.
Silvester
18
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 25th Jul 2008 10:59
Looks nice, but I wonder why the texture looks so odd in FPS Creator.


Could a Moderator rename me to "Silvester"?(without the Quotes)
Aaagreen
17
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Joined: 4th Sep 2007
Location: City 17
Posted: 25th Jul 2008 12:52
The render will use lighting effects and shadows, whereas fpsc doesnt use these unless you add a lightmap and reduce the ambience.

The Simon Cowell of TGC.
Silvester
18
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 25th Jul 2008 13:28
Look at the detail, the texture in Milkshape is alot higher res then the one in FPSC.


Could a Moderator rename me to "Silvester"?(without the Quotes)
Aaagreen
17
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Joined: 4th Sep 2007
Location: City 17
Posted: 25th Jul 2008 13:33
Try turning up the fpsc grphics settings.

The Simon Cowell of TGC.
puppyofkosh
17
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Joined: 9th Jan 2007
Location:
Posted: 25th Jul 2008 16:47
Filter>>Render clouds, add noise and then a motion blur? Just a tip, try getting some metal photos from cg textures, and then make a new layer, paste the photo on, and set the layer to overlay.

Little Bill
16
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Joined: 18th Jun 2008
Location: UK
Posted: 25th Jul 2008 17:44
The FPSC texture quality setting is probably low in those screenshots.

icycold 2367
16
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Joined: 10th Jun 2008
Location: Why do you wanna know?
Posted: 25th Jul 2008 23:42
Ya it is and also the photoshop technique took a bunch of stuff and mixed it in. I added so much I don't remember exactly how I did it. The hollow one's will be released later i'm working on those now as I speak.

My Website Address...

Aertic
17
Years of Service
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Joined: 2nd Jul 2007
Location: United Kingdom
Posted: 26th Jul 2008 05:12 Edited at: 26th Jul 2008 05:12
Quote: "Filter>>Render clouds, add noise and then a motion blur? Just a tip, try getting some metal photos from cg textures, and then make a new layer, paste the photo on, and set the layer to overlay."


... MWHAA HAA HA!
lol man! you still render clouds you... filter... uh... name for a woman with too much makeup on and trying to look preety when not XD

here's the best tut you'll ever use in you're life more metal
http://sleekupload.com/uploads/metal_tut.jpg

icycold 2367
16
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Joined: 10th Jun 2008
Location: Why do you wanna know?
Posted: 26th Jul 2008 07:43
I got metal photos I make mine this way so that the light and shading stays exactly the same all the way threw and it doesn't look weird when the shaders get turned on.

My Website Address...

Paul112
18
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Joined: 1st Jan 2006
Location: UK
Posted: 26th Jul 2008 10:10
To be honest, I'd release both the straight and corner ones free because even for 0.25 dollars, the model is extremely basic, and the texture is stretched. Maybe sell the hollow ones but these don't seem commercial quality.

Paul
icycold 2367
16
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Joined: 10th Jun 2008
Location: Why do you wanna know?
Posted: 26th Jul 2008 20:08 Edited at: 30th Jul 2008 06:10
Thats why I requested to have them removed so I could replace them as free and the inside ones be .25 cents for download.

edit - I will be gone until next wendsday it's my aunt mariams 90th birthday so if I do get a chance I may be able to talk if theres a comp there.

My Website Address...

icycold 2367
16
Years of Service
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Joined: 10th Jun 2008
Location: Why do you wanna know?
Posted: 30th Jul 2008 08:29
Were leaving soon for South Carolina so I though i'd leave you guys a little gift before I left. I uploaded my Hollow Air Duct into the tgc store, it costs $0.50. I havn't finished the corner yet but when I get back I will. Were returning Sunday night most likely but I might have a computer that I can see feedback on but until then I may not be able to return feedback. Any feedback is greatly appreciated. I just uploaded it as well so give it a little to get into the store.

My Website Address...

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