this one mad way of making a cloth from object. see what you think.
Rem ***** Main Source File *****
autocam off
position camera 0,25,-50
point camera 0,0,0
phy start
make object box 1,50,1,50
phy make rigid body static box 1
load object "teepee.x",10
phy load rigid body dynamic mesh 10,"tp1.x"
phy make rigid body dynamic mesh 10,"tp1.x"
phy make cloth from object 12,10
phy build cloth 12
`load object "teepeepoles.x",11
`phy load rigid body dynamic mesh 11,"tpp.x"
`phy make rigid body dynamic mesh 11,"tpp.x"
PHY ATTACH CLOTH TO ALL SHAPES 12,1
`hide object 10
PHY DELETE RIGID BODY 12
phy set rigid body position 10,10,0,0
id=19
do
if spacekey()=1
inc id
make object sphere id,2
position object id,0.2,50,0
phy make rigid body dynamic sphere id
endif
phy update
loop
Dark Physics makes any hot drink go cold.