What I am trying to do is create a gravity gun. To do that I would need a function that would move a rigid body to a point using velocity.
I have tried creating this function before, but it didn't move in a straight line.
I just used distance on the x coord. for velocity x and so on and so forth. (X, Y, Z)
I don't know much trig, so if someone can help me it would be great!
My Other question would be how to throw the object based off of where the camera was rotated.
Again, don't know much trig so any help would be awesome!
Thanks,
Dark Fire