Why am I posting this in 3D Chat? Not sure... Couldn't find any other really appropriate forum I guess. Whatever, I hope it isn't the wrong board.
Okay, first of all, I bet most on this forum knows me by now and I have never ever used FPSC and I never really plan to use it for a game, as, well honestly I don't think you can make anything really impressive from it (Don't like flame me from saying that, just saying my personal opinion) and I am planning on doing some models for it and see if I can get them in the TGC Store, why you ask?
Well I thought that it would be interesting to do and I might earn some cash for it, and as I am short on cash at the moment I thought it would be kind of useful to use the TGC Store and see if I get anything as I have several family birthdays coming up.
Okay so, I have a few questions, and bare in mind, these questions will probably seem stupid to anyone who knows a bit about FPSC but as I don't, I guess I would be allowed to ask these questions.
Question number 1!
Does FPSC support larger maps than 512x512 (say 1024 maps) or does it just shrink everything down to 512 maps?
Number 2:
Does it support normal maps(X9)? If so, how in heck do you make it possible?
Number 3:
Does it support multiple maps for one object (I doubt I will have use for that even if it's possible, but it's worth asking) ?
Number 4:
What would be a fine poly count for a nice building? Is 500 faces too much?
These are the only ones I need to know at the moment. I would be very grateful if anyone who knows the answers to these would be kind enough to at least answer one of them
Would mean the world to me at the moment.
So yeah.
Awesome.