Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPS Creator X10 / Swimming enemies

Author
Message
Jingle Fett
16
Years of Service
User Offline
Joined: 20th Dec 2007
Location:
Posted: 27th Jul 2008 09:42
Basically, is it posssible and if so how do I do it? I've done a bit of searching and haven't found anything. I'd like to make an underwater level but it'd be pretty boring if it had no enemies. (enemies either shooting or with melee attacks, whichever). I think I might have seen a video with a shark in it on youtube somewhere, but haven't been able to find it...

Your signature has been erased by a mod - Please reduce it to 600x120 maximum size
Uthink
18
Years of Service
User Offline
Joined: 30th Sep 2006
Location: State of Confusion
Posted: 27th Jul 2008 16:02
Hmmm, never thought of doing that.
Have you tried putting an enemy underwater to see what happens?

"I'm trying to find new ways to make this game more attractive." - Dennis Rodman
Jasonorc
16
Years of Service
User Offline
Joined: 29th Apr 2008
Location: Turn around...
Posted: 27th Jul 2008 16:15
yeah, but a few different enemies underwater at different heights of water, and see what happens, and I've seen the sharks thing too, no idea where to get it though...

My site: www.skyknight.co.uk
Jingle Fett
16
Years of Service
User Offline
Joined: 20th Dec 2007
Location:
Posted: 27th Jul 2008 23:36
I tried getting Aiko with the shotgun on a surface and then raise the water level to see if she started floating or something, but nothing happened. She just walked on the ground shooting me like on land. I'll try multiple heights though to see what happens...

Your signature has been erased by a mod - Please reduce it to 600x120 maximum size
CoffeeGrunt
17
Years of Service
User Offline
Joined: 5th Oct 2007
Location: England
Posted: 28th Jul 2008 02:28
Hmmmm, I remember that X9 had swimming animations in the stock skeleton. Methinks that they might've used said skeleton for X10?

Uthink
18
Years of Service
User Offline
Joined: 30th Sep 2006
Location: State of Confusion
Posted: 28th Jul 2008 02:42
Try adjusting her physics.
She may be too heavy to float.

"I'm trying to find new ways to make this game more attractive." - Dennis Rodman
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 28th Jul 2008 09:46
Quote: "She may be too heavy to float."


I told her she looked fat in those pants.

Cyborg ART
17
Years of Service
User Offline
Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 28th Jul 2008 13:18
If X10 uses the same skeleton as X9, then the frames should be:
445 - 493

I will see if I can make them swim.

Login to post a reply

Server time is: 2024-11-25 21:55:38
Your offset time is: 2024-11-25 21:55:38