Quote: "This is because acelleration on earth due to gravity is around 9.8 m/s. I havn't taken into account air resistance, so this assumes your character is completely frictionless."
Slippery little devil, eh? For short distances in air friction shouldn't be a consideration. The amount of friction will be dependent on the instantaneous velocity, the higher the velocity the greater the resistance. If there's not much velocity involved then resistance is futil...... uh, negligible.
Lilith, Night Butterfly
I'm not a programmer but I play one in the office