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FPSC Classic Product Chat / Quick question regarding models from sites like turbosquid :/

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Squelchy Tom
18
Years of Service
User Offline
Joined: 25th Aug 2006
Location:
Posted: 29th Jul 2008 13:41
I need a few models for a "different" sort of game i will be making, however neither the models or media or the tgc store sells them =/

to start with im looking for a chicken model which i can use as a generic "henchman" sort of enemy (excuse the pun :\). I found a few from turbo squid but my questions are :/

how do i make them work with fps creator?
which filetype should they be (half of them i have never heard of such as .lwo :S)
which models will work with fpsc without modification, and what do i need to do to make them work if they cant (im no expert in animation/texturing etc. so im shafted if its hard)
and will they work with x10.

the models i am interested in:
http://www.turbosquid.com/3d-models/3d-hen-chicken/252888
http://www.turbosquid.com/FullPreview/Index.cfm/ID/348507
http://www.turbosquid.com/3d-models/chicken-chick-obj/379879
http://www.turbosquid.com/3d-models/hen-rooster-chicken-3d-model/387375

thanks guys =/
CoffeeGrunt
17
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 29th Jul 2008 14:57
Quote: "which filetype should they be (half of them i have never heard of such as .lwo :S) "


.X

Quote: "which models will work with fpsc without modification, and what do i need to do to make them work if they cant (im no expert in animation/texturing etc. so im shafted if its hard)"


None.

Quote: "and will they work with x10. "


If you make them....

Squelchy Tom
18
Years of Service
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Joined: 25th Aug 2006
Location:
Posted: 29th Jul 2008 15:35
Oh dear >_>

well thanks anyway
Uthink
18
Years of Service
User Offline
Joined: 30th Sep 2006
Location: State of Confusion
Posted: 29th Jul 2008 19:20 Edited at: 29th Jul 2008 19:21
LWO is a LightWave Object.

I think it started on the Commodore Amiga and was made famous when used to produce the effects for the Babylon 5 series. If that doesn't prove that I'm ancient, I don't know what does. LOL

"I'm trying to find new ways to make this game more attractive." - Dennis Rodman
sonicreator 2006
19
Years of Service
User Offline
Joined: 3rd Sep 2005
Location: Press F5
Posted: 3rd Aug 2008 05:49
go for .X files, and you can make them static if they are textured and not over 4000 polys...

-SC
doing homework. how exciting.

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