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FPSC Classic Product Chat / Anim8tor textures

Author
Message
MadChicken Games
16
Years of Service
User Offline
Joined: 27th Jun 2008
Location:
Posted: 30th Jul 2008 18:01
Ive started modeling using Anima8tor but I have 2 problems.

1. How do I import textures
2. How to I import my models to FPSC (if I need any other software just tell me)

We can start of with number 1 first because that is the most Important.

Thanks to all FPSC forumers and the staff from The Game Creators for making the software!
MadChicken Games
16
Years of Service
User Offline
Joined: 27th Jun 2008
Location:
Posted: 30th Jul 2008 20:42
I think Ive worked out the texture its just what file format do I need to save it as.

And for importing do I need entity maker.

Thanks to all FPSC forumers and the staff from The Game Creators for making the software!
JRH
18
Years of Service
User Offline
Joined: 8th Jul 2006
Location: Stirling, UK
Posted: 31st Jul 2008 21:05 Edited at: 31st Jul 2008 21:05
To use a texture in anim8or it needs to be in .bmp (bitmap). For FPS Creator it must be in either .dds or .tga. I suggest you download Paint.Net.


Paint.Net website

Site download

It has a few good features and I use it for texturing and for converting images.


Jonathan

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