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FPS Creator X10 / Problem with Model Pack 17

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Mercury
17
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Joined: 25th Jan 2007
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Posted: 31st Jul 2008 15:10
So, when I put e.g Mummies on a ground and test play. I see that they are walking but not moving. I have controlled that they are on the ground, they still doesn't move :S
Uthink
18
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Location: State of Confusion
Posted: 31st Jul 2008 16:46
Last I checked, this was not an X10 compatible pack?
You'll probably need to switch the main script to a darkai script.

"I'm trying to find new ways to make this game more attractive." - Dennis Rodman
Mercury
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Posted: 31st Jul 2008 17:23
Where I can check if It is compatible or not?

Cheers,
Mercury
Uthink
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Posted: 31st Jul 2008 17:58
The very first thread in this forum.
It's a sticky dedicated to discussion on Model Packs and X10.
I believe 1,2,3, and 16 are the only ones that have been converted.
Did you try switching to darkai. I think that will get your character moving, but the texture and scale will still be off.

"I'm trying to find new ways to make this game more attractive." - Dennis Rodman
Gunn3r
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Joined: 12th Jun 2006
Location: Portland, OR
Posted: 31st Jul 2008 18:12
Well, uthink, MP3 hasn't been completely converted. The entities don't work right, but the segments are fine.


Gunn3r Games
Uthink
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Posted: 31st Jul 2008 20:55
I wasn't sure. I'm really only interested in the weapons packs when they come over. Someday...<sigh>

LOL

"I'm trying to find new ways to make this game more attractive." - Dennis Rodman
Mercury
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Posted: 31st Jul 2008 22:36
@Uthink

I tried darkai. But they act very strange.
Uthink
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Joined: 30th Sep 2006
Location: State of Confusion
Posted: 31st Jul 2008 23:38
I'm on vacation and don't have X10 on my laptop, but you might want to look at one of the stock X10 enemies and make sure you've got the same scripts assigned. Also, they may still not work right depending on how the mummies were rigged. If that's the case, you'll have to wait for the X10 update for that model pack.

"I'm trying to find new ways to make this game more attractive." - Dennis Rodman
bond1
19
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Joined: 27th Oct 2005
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Posted: 1st Aug 2008 00:57
X10 is not compatible with MP17's total awesomeness yet.

Changing their script to darai alone probably won't work either, I would suggest creating an entire new FPE file for them based on an existing X10 character. But then again, that pretty much destroys the whole point of MP17.

----------------------------------------
"Your mom goes to college."
Nickydude
Retired Moderator
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Joined: 4th Nov 2006
Location: Look outside...
Posted: 1st Aug 2008 18:17
Quote: "Well, uthink, MP3 hasn't been completely converted. The entities don't work right, but the segments are fine."


This is true, I've found some entities that crash FPSC because of missing meshes.

Uthink
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Location: State of Confusion
Posted: 3rd Aug 2008 18:26
Quote: "X10 is not compatible with MP17's total awesomeness yet"


This may be the quote of the year so far! LOL

Bond, you have email. Check your gmail acct.

"I'm trying to find new ways to make this game more attractive." - Dennis Rodman

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