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FPSC Classic Models and Media / help for a pack I'm doing

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Forza Inter
17
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Joined: 3rd Nov 2007
Location:
Posted: 31st Jul 2008 20:56 Edited at: 31st Jul 2008 20:57
Hi everybody,
I need some help for a pack I'm doing I can't animate it and do the UV
they are my first model for fpsc

here some screens




contact me by mp thank you
some kid
16
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Joined: 28th Nov 2007
Location: in UR room, stealin\' UR stuff
Posted: 31st Jul 2008 21:37
very nice models!

"all you can do is fail, but that's on the road to sucsess"
-Teddy Rosavelt
Forza Inter
17
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Joined: 3rd Nov 2007
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Posted: 31st Jul 2008 22:30
thank you some kid I'm a bit new to 3D but for some people I'm good

but no one can help me please?
Deathead
18
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Joined: 14th Oct 2006
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Posted: 31st Jul 2008 22:40 Edited at: 31st Jul 2008 22:41
I'm a bit put off from the Creature Creator models. But, overall, if you start of simple(crates 'n' barrels) to get your uv mapping skill up then its a good idea. But starting off with extremely complicated meshes, can durastically effect your modelling efforts. So thats my two cents. But one more thing, when making a model pack...

"QUALITY NOT QUANTITY"



Dar13
16
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Joined: 12th May 2008
Location: Microsoft VisualStudio 2010 Professional
Posted: 31st Jul 2008 22:41 Edited at: 31st Jul 2008 22:44
what modelling software do you use?
-EDIT-just read Deathead's post start with simple things such as boxes and barrels(maybe some basic real everyday items)

I know not what WWIII will be fought but I do know that WWIV will be fought with sticks and stones-Albert Einstein
Forza Inter
17
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Joined: 3rd Nov 2007
Location:
Posted: 31st Jul 2008 22:55
I know deathead I didn't make some model but when I do UV it put me only the model
Anja Viotile
17
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Joined: 20th Nov 2007
Location: Denmark
Posted: 3rd Aug 2008 23:03
Serious, dont use creature creator, its skipping very important stones which you will need training of in the end..

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