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FPSC Classic Models and Media / how to make texture's

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maikyy
16
Years of Service
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Joined: 29th Jul 2008
Location: between my front and back door
Posted: 3rd Aug 2008 00:55
heey all
i just wanna know: how do you all make that nice texture's,
i meen WOOOW i have seen some pretty good texture's around here and then i make my own texture's and they are really CRAP!

can some one tell me how do you make those fine texture's

sorry for my bad english (i am dutch)
puppyofkosh
17
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Joined: 9th Jan 2007
Location:
Posted: 3rd Aug 2008 01:03
Well what kind of textures do you want to make? What surface? What software are you using?

henry ham
17
Years of Service
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Joined: 3rd Aug 2007
Location: way way out there
Posted: 3rd Aug 2008 01:51
Quote: "Well what kind of textures do you want to make? What surface? What software are you using?"


thats what we need to know

maikyy
16
Years of Service
User Offline
Joined: 29th Jul 2008
Location: between my front and back door
Posted: 3rd Aug 2008 02:19
now what i mean is

i have made a model
and i have my uv map
but now i want to colloring my uv map and make my model realistic do you know what i mean?
my programs are
for the model: milkshape 3d
for the uv-map : uv-mapper classic
for the colering of my uv-map: paint, paint.net and paint shop pro

sorry for my bad english (i am dutch)

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