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3 Dimensional Chat / Interesting UVMapping, Texturing and Sculpting Program

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Seppuku Arts
Moderator
20
Years of Service
User Offline
Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 4th Aug 2008 20:48 Edited at: 4th Aug 2008 20:53
I've been looking at what people called a 'Zbrush' alternative, though I don't think it's as good, but it certainly is a lot cheaper...affordable for the majority out there. It's a nifty tool, however I've found the painter has conflictions with my model (appear to be only editor displays) and UVMapping, don't know what, but I imagine it wouldn't matter.

There's a 15-day trial to test out.

Program Name: 3D Coat
Price: $120 ($89 educational)
Website: Click!


Verdict...who cares about the painting features?...I love the UVMapper and normal mapper! It provides real time UV previews as you select seams, so the old 'trial and error' of UV Mapping is fairly quick and I quite literally can get good UVs quickly. The normal mapper...now when you import a model, it will provide you a sub-divide version you can sculpt - you can view your lower poly version, your subdivided version also presents itself on a normal map for the low polygon version.

Here's my little 'fun' with the little app:

The UV Mapper (it segments which parts of the model you want to UV Map, don't worry, they all go to one UV Map file)

View the preview Normal Map (colour shades are different for different UV segments)

The Painter


"Experience never provides its judgments with true or strict universality; but only (through induction) with assumed and comparative universality." - Immanuel Kant
Alucard94
17
Years of Service
User Offline
Joined: 9th Jul 2007
Location: Stockholm, Sweden.
Posted: 4th Aug 2008 21:05
That last image was epic! This software does look pretty interesting and the UV Mapper does look really nice, might check this one out.


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