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3 Dimensional Chat / 3D Modeling, what would YOU advise?

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Not_Maindric
17
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Joined: 10th Jul 2007
Location: Omaha, NE
Posted: 5th Aug 2008 07:23 Edited at: 5th Aug 2008 08:47
With your past experiences, what have you liked best? As I am soon to get a job, I want the most for my money, but I do not want to spend $3k for a program, I will not be making that kind of money. Something less than $1k, what would you advise? With good features in general? I did research, but I want your input...

http://www.luxology.com/whatismodo/
http://nevercenter.com/
http://www.daz3d.com/i.x/shop/catmain/-/?cat=339&_m=d
http://chumbalum.swissquake.ch/index.html(Maybe)
http://www.maxonshop.com/us/ps/code=C4D-M-10&act=gpage
http://www.sxcreations.com/lr3d/lightray3d.php

I am thinking about those. I want the most features for the price, any suggestions?

Sorry, forgot to link the links. 0.o

RUCCUS
19
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Joined: 11th Dec 2004
Location: Canada
Posted: 5th Aug 2008 13:45
As with every other one of the "which modeler is best" threads that aren't supposed to be being posted here, whatever information we can tell you you can get directly from the program's official site, and any preferences we have in modelers is based on our skill and opinion. So really we cant help much.

But, ill tell you this:

Download Wings 3D, and get to grips with it. Its free, its simple, its powerful enough to create industry-quality next-gen graphics if you practice enough at it, and it has a pretty good UV Mapper.

When finished, you may want to move onto Blender 3D. Much more powerful than Wings, but with a higher learning curve. Hopefully with the knowledge gained from Wings, you'll have a little bit of a head start. Blender is essentially an attempt at "The Gimp of 3DS Max". An animator, a good renderer, a bunch of effects, physics simulations, plugins, and more.

Although if you start deciding to branch off and take this professionally, you're almost definitely going to need to gain experience with 3DS Max or Maya 3D - both industry standard although Maya and Softimage XSI are starting to phase out max. Ill stop there though as Im sure you know how expensive max and maya are.

KeithC
Senior Moderator
19
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Joined: 27th Oct 2005
Location: Michigan
Posted: 5th Aug 2008 16:55 Edited at: 5th Aug 2008 16:56
You've also got TrueSpace 7.6 as a FREE option now:

http://www.caligari.com

wind27382
18
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Joined: 10th Feb 2006
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Posted: 5th Aug 2008 16:59
get a free 3d modeling program such as wings, blender, or true space then spend 460 dollars and get z brush. and download every tutorial possible.

wind
Image All
18
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Joined: 30th Dec 2005
Location: Home
Posted: 5th Aug 2008 18:45
Softimage|XSI Mod Tool is free. Basically it's XSI with a few limitations, the only ones that seemed to matter to me are 60k poly limit and 512x512 resolution renders.


Remember those old guys? They made epic renders, I think one of them was called DaVinci, and all they used was MS Paint. Sometimes it's just skill....
Seppuku Arts
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20
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 5th Aug 2008 20:27 Edited at: 5th Aug 2008 20:30
From your list:

Modo - Never Used it (Made from people who used to work for NewTek (Lightwave) so there are some interface similarities.

Silo 2 - Fantastic, brilliant interface and workflow. Bear in mind this is a modeller (with a UVMapper and Sculpter) bear in mind that you can't texture, animate or render in it. For modelling I recommend.

Hexagon 2.5
- it's a useable tool and can be groovy - before version 2.5 I suffered from a number of bugs and came to dislike its workflow. In Vista I've been tryng to use it as a UVMapper, just my luck, it crashes when I try to UVmap the model I want.

Milkshape3D is a Modeller/Animator, good for gaming export, bad for modelling IMO - animation is easy as pie in it and it's exports are stable.

Cinema 4D - My ultimate dream, but the latest version is too expensive and the demo seems to crash for me in Vista...which is odd because C4D has a history of being really stable...not great for game export though - or at least I had trouble back in version 6, which is quite old now.

Lightray - Never heard of it


But what do I recommend? I recommend learning and playing with demos so you can find out which is best for you...but I can always post my 'ideal' toolset if it helps.

Modelling: Silo 2
UVMapping: 3D-Coat
Painting/Sculpting: Zbrush 3 (but 3D-coat can do this too, Zbrush is just better )
Animation for games: Milkshape 3D
Rendering/Animation: Cinema 4D or Lightwave 3D

If you're on a tight budget, tools I'd recommend are (given you're looking at C4D, I doubt you're on a tight budget)

Modelling: Wings3D(Free)
UVMapping: Lithunwrap(Free)
Painting: Paint.NET or GIMP (Free)
Animation: Milkshape 3D ($20)
Rendering/Animation: Blender (Free) or Anim8or (Free)




What I currently own (not the best setup):

Modelling: Hexagon 2
UVMapping: Lithunwrap
Painting: Paint.NET
Animation: None
Rendering: Carrara 5 Pro

"Experience never provides its judgments with true or strict universality; but only (through induction) with assumed and comparative universality." - Immanuel Kant
Not_Maindric
17
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Joined: 10th Jul 2007
Location: Omaha, NE
Posted: 5th Aug 2008 20:27 Edited at: 5th Aug 2008 20:33
Heh. I already have Blender, Wings, 3D Canvas, and I used Maya, 3Ds Max and such, but I was just wanting input on what the users thought of them. What you do and do not like, and which ever ones you like best. I am just trying to get as many features as possible. From what I seen and tried of them, Modo hits my interest most. But I am going to use all of the trials (if they have any) and just see what I like. I just like to get input from their users, kinda of like reviews, all I want to know is what you like. I am not asking which on is best, or "what can I get to make leets graphics!?!" I know it depends on the modeler, but I just want to know what you like. I tried blender, don't care much for the interface but I am willing to learn, I started in Wings, it is pretty good, but I could not find the option to snap vertices (which annoyed me, so I just grabbed them, then scaled them closer.) What I honestly would love to get is Maya, as I did allot of modeling in it, but I do not want to pay $2000 for the complete.

EDIT:
Heh, did not see Seppuku's post. Alright, thanks, I will look into what you advised. Thanks for your input, just what I was looking for. And as for the tight budget, I am looking for programs that will go under $1000, that edition of C4D is $850ish, so it is in my range.

lazerus
16
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Joined: 30th Apr 2008
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Posted: 9th Aug 2008 22:34
awwww he beat me,

i got maya,3ds max,ac3d and milkshape ;p

and no am not one of thoes fags who stel it from dl's i steal from my I.T. teacher lol he says its okay now so am in the clear,

hes got the unlimted user licences
i dont wanna know how much he spent lol

Aertic
17
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Joined: 2nd Jul 2007
Location: United Kingdom
Posted: 10th Aug 2008 16:06
Quote: "Softimage|XSI Mod Tool "

Pure brilliance.
Quote: "
and no am not one of thoes fags who stel it from dl's i steal from my I.T. teacher lol he says its okay now so am in the clear,"

I didnt either, I got mine from a third party seller,who is my uncle.

I would adivse 2dsmax, it can make brillaint 2dmodels in notime at all with a little work.

3dcinema, its cool.
Maya, pure excellence.
XSImodtool, BRILLIANT!

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