Sorry to ask again but still not clear Help please. I have a 3D room I am in with boxes as walls on one wall I have made Three 3D spheres I have them positioned so you can see a little bit of them. They are buttons. Attached are pictures One is a veiw of the buttons from straight on the other a view of the buttons from the side. I need a way to compare the mouse corrdinates to the 3D objects. Like a way to convert the 3D Objects X and Y to the mouses. From striaght on and from the side if possibal. I know you have answered a little bit but I am still not sure if that will work.
dbAutoCamOff();
dbMakeObjectSphere(button1,3);
dbMakeObjectSphere(button2,3);
dbMakeObjectSphere(button3,3);
dbSetObjectCollisionOn ( button1 );
dbSetObjectCollisionOn ( button2 );
dbSetObjectCollisionOn ( button3 );
dbPositionObject(button1,570.0f,43,1250.0f);
dbPositionObject(button2,575.0f,43,1250.0f);
dbPositionObject(button3,580.0f,43,1250.0f);
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