Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Models and Media / help with resizing dead bodys

Author
Message
SKELITOR
17
Years of Service
User Offline
Joined: 29th Apr 2007
Location:
Posted: 9th Aug 2008 23:06
I recently downloaded cosmics scifi mega pack and liked it so much I decided to start working on a mini scifi/horror game.
It was going to be a cross between the original doom and aliens I decided to use the fpsc airborne grunts for the marines becuase not only do they have that vietnam in outer space look that the uscm has but I remembered dl a dead bodys pack that used those exact models.

After a quick skin mockup I had my basic marine then i went to the dead body model pack and applied the skin to that also however to my horror once I loaded the models into fpsc I could see that the dead body's are about twice as big as the originals.

I cant remember who made these but surely he must of known theyd be no good ingame.

Does anyone have the heart to resize these monsterous corpses for the good of everyone

Your signature has been erased by a mod because it violated the AUP.

Attachments

Login to view attachments
SKELITOR
17
Years of Service
User Offline
Joined: 29th Apr 2007
Location:
Posted: 9th Aug 2008 23:08
heres the pack.

Your signature has been erased by a mod because it violated the AUP.

Attachments

Login to view attachments
xplosys
18
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 10th Aug 2008 02:39 Edited at: 10th Aug 2008 02:40
Open up the characters FPE file, and add a new line to the Orientation Section.... Scale = 50, as seen below.

Quote: "
;orientation
model = AI.X
offx = 0
offy = 0
offz = 0
rotx = 0
roty = 0
rotz = 0
scale = 80
fixnewy = 180
scale = 50
"


Be sure to delete any .bin and .dbo files.

Best.

SKELITOR
17
Years of Service
User Offline
Joined: 29th Apr 2007
Location:
Posted: 10th Aug 2008 03:13
Thank you very much.

Your signature has been erased by a mod because it violated the AUP.
Ezykeyal
17
Years of Service
User Offline
Joined: 13th May 2007
Location: Primordium
Posted: 10th Aug 2008 03:25
I've always found the standard FPSC characters a bit tiny compared to the player, why not resize the NPC's instead?
SKELITOR
17
Years of Service
User Offline
Joined: 29th Apr 2007
Location:
Posted: 10th Aug 2008 14:06
Well Id pretty much have to go about resizing everything if I did that as most models fit the standard fpsc ww2/sci/model pack 4 character size its far easier I think.

Your signature has been erased by a mod because it violated the AUP.

Login to post a reply

Server time is: 2024-11-27 19:47:16
Your offset time is: 2024-11-27 19:47:16